提交示例代码
This commit is contained in:
@@ -0,0 +1,26 @@
|
||||
using Fantasy.Async;
|
||||
using Fantasy.Network;
|
||||
using Fantasy.Network.Interface;
|
||||
|
||||
namespace Fantasy;
|
||||
|
||||
public sealed class C2G_GameInitCompleteRequestHandler : MessageRPC<C2G_GameInitCompleteRequest, G2C_GameInitCompleteResponse>
|
||||
{
|
||||
protected override async FTask Run(Session session, C2G_GameInitCompleteRequest request, G2C_GameInitCompleteResponse response, Action reply)
|
||||
{
|
||||
var account = session.GetComponent<Account>();
|
||||
var requestPushContainer = request.PushContainer;
|
||||
var requestPushUnitInfo = request.PushUnitInfo;
|
||||
var requestAoi = request.Aoi;
|
||||
// 当调用reply方法的时候,就会马上返回G2C_GameInitCompleteResponse消息给客户端了。
|
||||
// 这时候客户端await等待就会继续执行。
|
||||
reply();
|
||||
// 比如这个代码就是推送给客户端的。
|
||||
if (requestPushContainer)
|
||||
{
|
||||
// 推送容器的数据给客户端。
|
||||
ContainerHelper.SendAllContainerInfo(account);
|
||||
}
|
||||
await FTask.CompletedTask;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user