修改物品配置
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@@ -6,12 +6,12 @@ using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using Fantasy.Serialize;
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using Fantasy.ConfigTable;
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using NBF.ConfigTable;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class (ConfigName) : ASerialize, IProto, IConfigTable
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public sealed partial class (ConfigName) : ASerialize, IConfigTable
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{
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(Fields)
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[ProtoIgnore]
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