Files
Fishing2Server/Entity/Map/Entity/MapUnit.cs
2025-09-08 17:54:08 +08:00

43 lines
763 B
C#

using Fantasy;
using Fantasy.Entitas;
using Unity.Mathematics;
namespace NB.Map;
/// <summary>
/// 地图玩家单元
/// </summary>
public class MapUnit : Entity
{
/// <summary>
/// 角色基础信息
/// </summary>
public RoleSimpleInfo Info;
/// <summary>
/// 位置
/// </summary>
public float3 Position;
/// <summary>
/// 旋转
/// </summary>
public float3 Rotation;
/// <summary>
/// 当前所在地图id
/// </summary>
public int MapId;
/// <summary>
/// 当前所在的房间id
/// </summary>
public long RoomId;
public long GateRouteId;
/// <summary>
/// 钓组信息
/// </summary>
public List<MapUnitGear> Gears = new List<MapUnitGear>();
}