43 lines
763 B
C#
43 lines
763 B
C#
using Fantasy;
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using Fantasy.Entitas;
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using Unity.Mathematics;
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namespace NB.Map;
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/// <summary>
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/// 地图玩家单元
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/// </summary>
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public class MapUnit : Entity
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{
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/// <summary>
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/// 角色基础信息
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/// </summary>
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public RoleSimpleInfo Info;
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/// <summary>
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/// 位置
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/// </summary>
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public float3 Position;
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/// <summary>
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/// 旋转
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/// </summary>
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public float3 Rotation;
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/// <summary>
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/// 当前所在地图id
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/// </summary>
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public int MapId;
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/// <summary>
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/// 当前所在的房间id
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/// </summary>
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public long RoomId;
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public long GateRouteId;
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/// <summary>
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/// 钓组信息
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/// </summary>
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public List<MapUnitGear> Gears = new List<MapUnitGear>();
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} |