Files
Fishing2Server/Tools/SourceCode/Fantasy.Tools.ConfigTable/Fantasy.Tools.ConfigTable.csproj
2025-06-30 10:51:37 +08:00

119 lines
5.8 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<LangVersion>default</LangVersion>
<TargetFrameworks>net8.0;net9.0</TargetFrameworks>
</PropertyGroup>
<PropertyGroup>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<SatelliteResourceLanguages>en</SatelliteResourceLanguages>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants>TRACE;FANTASY_EXPORTER</DefineConstants>
<OutputPath>../../Exporter/ConfigTable/</OutputPath>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DefineConstants>TRACE;FANTASY_EXPORTER</DefineConstants>
<OutputPath>../../Exporter/ConfigTable/</OutputPath>
</PropertyGroup>
<ItemGroup>
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<PackageReference Include="EPPlus" Version="8.0.5" />
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.14.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="9.0.6" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="protobuf-net" Version="3.2.52" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\..\..\Fantasy.Net\Fantasy.Net\Runtime\Core\Pool\Normal\Pool.cs">
<Link>Core\Base\Pool.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Packages\Fantasy.ConfigTable\Net\Dictionary\IntDictionaryConfig.cs">
<Link>Core\Dictionary\IntDictionaryConfig.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Packages\Fantasy.ConfigTable\Net\Dictionary\StringDictionaryConfig.cs">
<Link>Core\Dictionary\StringDictionaryConfig.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Packages\Fantasy.ConfigTable\Net\Interface\IConfigTable.cs">
<Link>Core\Interface\IConfigTable.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Net\Fantasy.Net\Runtime\Core\Serialize\ProtoBufPackHelper\IProto.cs">
<Link>Core\Serialize\ProtoBufPackHelper\IProto.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Net\Fantasy.Net\Runtime\Core\Helper\TimeHelper.cs">
<Link>Excel\Base\TimeHelper.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Net\Fantasy.Net\Runtime\Core\Pool\Interface\IPool.cs">
<Link>Excel\Base\IPool.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Net\Fantasy.Net\Runtime\Core\Assembly\AssemblyInfo.cs">
<Link>Excel\Base\AssemblyInfo.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Net\Fantasy.Net\Runtime\Core\DataStructure\Collection\OneToManyListPool.cs">
<Link>Excel\Base\OneToManyList.cs</Link>
</Compile>
<Compile Include="..\Fantasy.Tools.NetworkProtocol\Core\Base\ConsoleLog.cs">
<Link>Core\ConsoleLog.cs</Link>
</Compile>
<Compile Include="..\Fantasy.Tools.NetworkProtocol\Core\Base\ExportPlatform.cs">
<Link>Core\ExportPlatform.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Net\Fantasy.Net\Runtime\Core\Helper\FileHelper.cs">
<Link>Core\FileHelper.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Net\Fantasy.Net\Runtime\Core\Helper\HashCodeHelper.cs">
<Link>Core\HashCodeHelper.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Net\Fantasy.Net\Runtime\Core\Helper\JsonHelper.cs">
<Link>Core\JsonHelper.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Net\Fantasy.Net\Runtime\Core\Serialize\BsonPack\BsonPackHelperNet.cs">
<Link>Core\Serialize\BsonPack\BsonPackHelperNet.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Net\Fantasy.Net\Runtime\Core\Serialize\BsonPack\StructBsonSerialize.cs">
<Link>Core\Serialize\BsonPack\StructBsonSerialize.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Net\Fantasy.Net\Runtime\Core\Serialize\BsonPack\SupportInitializeChecker.cs">
<Link>Core\Serialize\BsonPack\SupportInitializeChecker.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Net\Fantasy.Net\Runtime\Core\Serialize\Interface\ASerialize.cs">
<Link>Core\Serialize\Interface\ASerialize.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Net\Fantasy.Net\Runtime\Core\Serialize\Interface\ISerialize.cs">
<Link>Core\Serialize\Interface\ISerialize.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Net\Fantasy.Net\Runtime\Core\Serialize\SerializerManager.cs">
<Link>Core\Serialize\SerializerManager.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Net\Fantasy.Net\Runtime\Core\Serialize\ProtoBufPackHelper\ProtoBufPackHelperNet.cs">
<Link>Core\Serialize\ProtoBufPackHelper\ProtoBufPackHelperNet.cs</Link>
</Compile>
<Compile Include="..\..\..\Fantasy.Net\Fantasy.Net\Runtime\Core\Serialize\MemoryStreamBuffer.cs">
<Link>Excel\Base\MemoryStreamBuffer.cs</Link>
</Compile>
</ItemGroup>
<ItemGroup>
<None Update="ExporterSettings.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Run.bat">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Run.sh">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>