Files
Fishing2Server/Hotfix/Gate/System/Player/PlayerDestroySystem.cs
2025-07-27 23:46:43 +08:00

13 lines
274 B
C#

using Fantasy.Entitas.Interface;
namespace NB.Gate;
public sealed class PlayerDestroySystem : DestroySystem<Player>
{
protected override void Destroy(Player self)
{
self.CreateTime = 0;
self.LoginTime = 0;
self.SessionRunTimeId = 0;
}
}