Files
Fishing2Server/Hotfix/Map/Helper/MapHelper.cs
2025-09-25 23:22:07 +08:00

30 lines
911 B
C#

using Fantasy;
using Fantasy.Async;
namespace NB.Map;
public static class MapHelper
{
public static async FTask Offline(Scene scene, long accountId, long gateRouteId)
{
// 在缓存中检查该账号是否存在
var chatUnitManageComponent = scene.GetComponent<MapUnitManageComponent>();
if (chatUnitManageComponent == null) return;
var mapUnit = chatUnitManageComponent.Get(accountId);
if (mapUnit == null) return;
var roomManageComponent = scene.GetComponent<RoomManageComponent>();
if (mapUnit.RoomId > 0)
{
var room = roomManageComponent.Get(mapUnit.RoomId);
if (room != null)
{
await room.Exit(accountId);
roomManageComponent.Check(mapUnit.RoomId);
}
}
await chatUnitManageComponent.Offline(scene, accountId, gateRouteId);
}
}