Files
Fishing2Server/Fantasy/Fantasy.Net/Fantasy.SourceGenerator/Common/HashCodeHelper.cs
2025-10-29 17:59:43 +08:00

46 lines
1.4 KiB
C#

using System;
namespace Fantasy.SourceGenerator.Common
{
/// <summary>
/// HashCode 算法帮助类 (Source Generator 版本)
/// 用于在编译时计算类型哈希值
/// 注意:此实现必须与 Fantasy.Helper.HashCodeHelper.ComputeHash64 保持完全一致
/// </summary>
internal static class HashCodeHelper
{
/// <summary>
/// 使用 MurmurHash3 算法生成一个 long 的值
/// </summary>
/// <param name="str">输入字符串</param>
/// <returns>64位哈希值</returns>
public static long ComputeHash64(string str)
{
const ulong seed = 0xc58f1a7bc58f1a7bUL; // 64-bit seed
var hash = seed;
var c1 = 0x87c37b91114253d5UL;
var c2 = 0x4cf5ad432745937fUL;
for (var i = 0; i < str.Length; i++)
{
var k1 = (ulong)str[i];
k1 *= c1;
k1 = (k1 << 31) | (k1 >> (64 - 31));
k1 *= c2;
hash ^= k1;
hash = (hash << 27) | (hash >> (64 - 27));
hash = hash * 5 + 0x52dce729;
}
hash ^= (ulong)str.Length;
hash ^= hash >> 33;
hash *= 0xff51afd7ed558ccdUL;
hash ^= hash >> 33;
hash *= 0xc4ceb9fe1a85ec53UL;
hash ^= hash >> 33;
return (long)hash;
}
}
}