Files
Fishing2Server/Entity/Gate/GateUnit.cs

13 lines
317 B
C#

using Fantasy.Entitas;
using Fantasy.Network;
namespace NB.Gate;
public class GateUnit : Entity
{
public long AccountID;
public int Region;
public string RoomCode = string.Empty;
public Dictionary<int,long> SceneRoutes = new Dictionary<int, long>();
public EntityReference<Session> Session;
}