66 lines
1.3 KiB
C#
66 lines
1.3 KiB
C#
using Fantasy.Entitas;
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using Fantasy.Helper;
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using MongoDB.Bson.Serialization.Attributes;
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using MongoDB.Bson.Serialization.Options;
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namespace NB.Game;
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/// <summary>
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/// 玩家基本数据
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/// </summary>
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public sealed class Player : Entity
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{
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/// <summary>
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/// 昵称
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/// </summary>
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[BsonElement("name")] public string NickName = "";
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/// <summary>
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/// 头像
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/// </summary>
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[BsonElement("head")] public string Head = "";
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/// <summary>
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/// 国家
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/// </summary>
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[BsonElement("ccy")] public string Country = "";
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/// <summary>
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/// 等级
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/// </summary>
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[BsonElement("lv")] public int Level;
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/// <summary>
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/// 当前经验
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/// </summary>
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[BsonElement("exp")] public int Exp;
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/// <summary>
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/// 星数
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/// </summary>
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[BsonElement("star")] public int Star;
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/// <summary>
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/// 高光数
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/// </summary>
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[BsonElement("high")] public int Highlight;
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/// <summary>
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/// vip状态
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/// </summary>
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[BsonElement("vip")] public int Vip;
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/// <summary>
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/// 获取时间
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/// </summary>
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[BsonElement("vTime")] public long VipGetTime;
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/// <summary>
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/// 失效时间
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/// </summary>
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[BsonElement("vExTime")] public long VipExpirationTime;
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[BsonIgnore] public long SessionRunTimeId;
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} |