Files
Fishing2Server/Entity/Social/SocialUnitManageComponent.cs
2025-08-18 23:24:33 +08:00

16 lines
406 B
C#

using Fantasy;
using Fantasy.DataStructure.Collection;
using Fantasy.Entitas;
namespace NB.Chat;
public class SocialUnitManageComponent : Entity
{
public readonly Dictionary<long, SocialUnit> Units = new();
// public List<MailBox>
// /// <summary>
// /// 不在线消息缓存
// /// </summary>
// public readonly OneToManyList<long, ChatMessageInfo> NotSendMessage = new();
}