122 lines
3.8 KiB
C#
122 lines
3.8 KiB
C#
using System.Reflection;
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using Fantasy;
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using Fantasy.Helper;
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using Newtonsoft.Json.Linq;
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// ReSharper disable SuspiciousTypeConversion.Global
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namespace NBF.ConfigTable
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{
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/// <summary>
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/// 配置表帮助类
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/// </summary>
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public static class ConfigTableHelper
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{
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private static readonly Dictionary<Type, IConfigContext> _dictionary = new Dictionary<Type, IConfigContext>();
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public static void Initialize()
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{
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//解析配置文件
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var gameConfigText = File.ReadAllText(Path.Combine(AppContext.BaseDirectory, "configs.Json"));
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Initialize(gameConfigText, typeof(Fantasy.AssemblyHelper).Assembly);
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}
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/// <summary>
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/// 初始化ConfigTableHelper
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/// </summary>
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public static void Initialize(string json, params System.Reflection.Assembly[] assemblies)
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{
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_dictionary.Clear();
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var jsonObj = JObject.Parse(json);
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Dictionary<string, JArray> tokens = new();
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foreach (var item in jsonObj)
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{
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try
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{
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var name = item.Key;
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var value = item.Value;
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if (value is JArray jArray)
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{
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tokens[name] = jArray;
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}
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}
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catch (Exception e)
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{
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Log.Error($"读表异常,请检查,name={item.Key} ex={e}");
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}
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}
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foreach (var type in GetAllConfigTableTypes(assemblies))
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{
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var name = type.Name;
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if (tokens.TryGetValue(name, out var jArray))
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{
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// 通过反射调用 ParseJson 方法
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var parseMethod = type.GetMethod("ParseJson", BindingFlags.Public | BindingFlags.Static);
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parseMethod?.Invoke(null, [jArray]);
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}
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}
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// var d = _dictionary;
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}
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public static ConfigContext<T>? Table<T>() where T : IConfigTable
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{
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var type = typeof(T);
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if (_dictionary.TryGetValue(type, out var context))
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{
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return context as ConfigContext<T>;
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}
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var jsonContext = new ConfigContext<T>();
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_dictionary[type] = jsonContext;
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return jsonContext;
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}
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public static List<T> ParseLine<T>(JArray arr) where T : IConfigTable, new()
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{
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List<T> list = new List<T>();
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foreach (var jToken in arr)
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{
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T? instance = jToken.ToObject<T>();
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if (instance != null)
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{
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list.Add(instance);
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}
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}
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var context = Table<T>();
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context?.Association(list);
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return list;
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}
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/// <summary>
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/// 获取所有实现了 IConfigTable 接口的非抽象类
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/// </summary>
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/// <returns>所有非抽象的配置对象类</returns>
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private static List<Type> GetAllConfigTableTypes(params System.Reflection.Assembly[] assemblies)
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{
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var types = new List<Type>();
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var interfaceType = typeof(IConfigTable);
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// 遍历当前程序集中的所有类型
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foreach (var assembly in assemblies)
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{
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foreach (var type in assembly.GetTypes())
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{
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// 检查是否实现了 IConfigTable 接口,并且不是抽象类
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if (interfaceType.IsAssignableFrom(type) && !type.IsAbstract && !type.IsInterface)
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{
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types.Add(type);
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}
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}
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}
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return types;
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}
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}
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} |