Files
Fishing2Server/Entity/Social/Mail/Components/MailComponent.cs
2025-08-18 23:24:33 +08:00

34 lines
915 B
C#

using Fantasy.DataStructure.Collection;
using Fantasy.Entitas;
using Fantasy.Helper;
using MongoDB.Bson.Serialization.Attributes;
using MongoDB.Bson.Serialization.Options;
namespace NB.Chat;
/// <summary>
/// 玩家邮件组件
/// </summary>
public class MailComponent : Entity
{
/// <summary>
/// 最大邮件数据
/// </summary>
public const int MaxMailCount = 50;
/// <summary>
/// 邮件最大保留时间
/// </summary>
public const long MaxExpireTime = TimeHelper.OneDay * 365;
/// <summary>
/// 邮件列表
/// </summary>
[BsonDictionaryOptions(DictionaryRepresentation.ArrayOfArrays)]
public Dictionary<long, Mail> Mails = new Dictionary<long, Mail>();
/// <summary>
/// 按照时间进行排序
/// </summary>
[BsonIgnore] public readonly SortedOneToManyListPool<long, long> Timer = new SortedOneToManyListPool<long, long>();
}