18 lines
583 B
C#
18 lines
583 B
C#
using Fantasy.Async;
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using Fantasy.Network;
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using Fantasy.Network.Interface;
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namespace Fantasy;
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public class C2G_SendToSubSceneMessageHandler : Message<C2G_SendToSubSceneMessage>
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{
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protected override async FTask Run(Session session, C2G_SendToSubSceneMessage message)
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{
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var subSceneRouteId = session.GetComponent<GateSubSceneFlagComponent>().SubSceneRouteId;
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session.Scene.NetworkMessagingComponent.SendInnerRoute(subSceneRouteId, new G2SubScene_SentMessage()
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{
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Tag = "Hi SubScene",
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});
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await FTask.CompletedTask;
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}
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} |