15 lines
349 B
C#
15 lines
349 B
C#
using Fantasy.Async;
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using Fantasy.Network.Interface;
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namespace Fantasy;
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public class G2A_TestMessageHandler : Route<Scene,G2A_TestMessage>
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{
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protected override async FTask Run(Scene entity, G2A_TestMessage message)
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{
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Log.Debug($"G2A_TestMessageHandler :{message.Tag}");
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await FTask.CompletedTask;
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}
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} |