Files
Fishing2Server/Config/NetworkProtocol/Outer/RoomMessage.proto
2025-08-26 18:03:52 +08:00

141 lines
2.9 KiB
Protocol Buffer
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
syntax = "proto3";
package Fantasy.Network.Message;
message UnitGearItemInfo
{
int64 Id = 1; //唯一id
int32 ConfigId = 2; //配置id
}
message UnitGearInfo
{
UnitGearItemInfo Rod = 1;
UnitGearItemInfo Reel = 2;
UnitGearItemInfo Bobber = 3;
UnitGearItemInfo Hook = 4;
UnitGearItemInfo Bait = 5;
UnitGearItemInfo Lure = 6;
UnitGearItemInfo Weight = 7;
UnitGearItemInfo Line = 8;
UnitGearItemInfo Leader = 9;
UnitGearItemInfo Feeder = 10;
}
message Vector3Info
{
float x = 1;
float y = 2;
float z = 3;
}
message QuaternionInfo
{
float x = 1;
float y = 2;
float z = 3;
float w = 4;
}
message UnitFishingInfo
{
float LineLength = 1;//线长度
float ReelSpeed = 2;//收线速度
bool OpenLight = 3;//打开手电筒
int RodSetting = 4;
}
message UnitStateInfo
{
int32 State = 1; //状态id
repeated string Args = 2; //状态参数
}
message MapUnitInfo
{
int64 Id = 1; //用户id
RoleSimpleInfo RoleInfo = 2; //基础信息
MapUnitPositionInfo Location = 3; //位置信息
UnitStateInfo State = 4; //状态信息
UnitGearInfo Gears = 5; //钓组数据
UnitFishingInfo FishingInfo = 6; //钓鱼状态信息
repeated KeyValueInt32 KV = 7; //属性信息
}
message MapUnitPositionInfo
{
Vector3Info Position = 1;
QuaternionInfo Rotation = 2;
}
message C2Map_EnterRoomRequest // ICustomRouteRequest,Map2C_EnterRoomResponse,MapRoute
{
int32 MapId = 1;//房间id
string Password = 2;//进入密码
}
message Map2C_EnterRoomResponse // ICustomRouteResponse
{
int32 MapId = 1;//地图id
int64 RoomId = 2;//房间id
}
message C2Map_EnterMapRequest // ICustomRouteRequest,Map2C_EnterMapResponse,MapRoute
{
int32 MapId = 1;//地图id
int64 RoomId = 2;//房间id如果联机则有
}
message Map2C_EnterMapResponse // ICustomRouteResponse
{
repeated MapUnitInfo Roles = 1; //地图玩家列表
int64 MapId = 2; //地图id
}
message C2Map_Move // ICustomRouteMessage,MapRoute
{
MapUnitPositionInfo Location = 1;
bool IsStop = 2;
}
///用户进入地图
message Map2C_RoleEnterMapNotify // ICustomRouteMessage,MapRoute
{
MapUnitInfo Info = 1;
}
///用户离开地图
message Map2C_RoleExitMapNotify // ICustomRouteMessage,MapRoute
{
int64 Id = 1;//离开人员
}
///玩家状态变化同步
message Map2C_RoleStateNotify // ICustomRouteMessage,MapRoute
{
int64 Id = 1;
UnitStateInfo State = 2;
}
///玩家钓组状态变化
message Map2C_RoleGearStateNotify // ICustomRouteMessage,MapRoute
{
int64 Id = 1;
UnitFishingInfo State = 2;
}
///玩家钓组变化
message Map2C_RoleGearChangeNotify // ICustomRouteMessage,MapRoute
{
int64 Id = 1;
UnitGearInfo Gears = 2; //钓组数据
}
///玩家位置变化
message Map2C_MoveNotify
{
int64 Id = 1;
MapUnitPositionInfo Location = 2;
}