16 lines
272 B
C#
16 lines
272 B
C#
using Fantasy.Entitas.Interface;
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namespace NB.Gate;
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public class GateUnitDestroySystem : DestroySystem<GateUnit>
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{
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protected override void Destroy(GateUnit self)
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{
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self.AccountID = 0;
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self.Kick = false;
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}
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}
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public class GateUnitSystem
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{
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} |