Files
Fishing2Server/Hotfix/Chat/Handler/G2Chat_EnterRequestHandler.cs
2025-08-07 17:51:25 +08:00

22 lines
772 B
C#

using Fantasy;
using Fantasy.Async;
using Fantasy.Network.Interface;
using NB.Game;
namespace NB.Chat;
public class G2Chat_EnterRequestHandler: RouteRPC<Scene, G2Chat_EnterRequest, Chat2G_EnterResponse>
{
protected override async FTask Run(Scene scene, G2Chat_EnterRequest request, Chat2G_EnterResponse response,
Action reply)
{
Log.Debug($"收到 G2Chat_EnterRequestHandler {request.AccountId}");
// 在缓存中检查该账号是否存在
var chatUnitManageComponent = scene.GetComponent<ChatUnitManageComponent>();
var account = await chatUnitManageComponent.Online(scene, request.AccountId, request.GateRouteId);
response.RoleRouteId = account.RuntimeId;
await FTask.CompletedTask;
}
}