Files
Fishing2Server/Hotfix/Social/Mail/Handler/C2S_SendMailRequestHandler.cs
2026-03-05 15:03:45 +08:00

69 lines
2.1 KiB
C#

using System;
using Fantasy;
using Fantasy.Async;
using Fantasy.Network.Interface;
namespace NB.Chat;
public class C2S_SendMailRequestHandler : AddressRPC<SocialUnit, C2S_SendMailRequest, S2C_SendMailResponse>
{
protected override async FTask Run(SocialUnit entity, C2S_SendMailRequest request, S2C_SendMailResponse response,
Action reply)
{
if (request.Target < 1)
{
response.ErrorCode = ErrorCode.ErrArgs;
return;
}
var mailManageComponent = entity.Scene.GetComponent<MailManageComponent>();
if (mailManageComponent == null)
{
Log.Error("组件不存在 MailManageComponent");
response.ErrorCode = ErrorCode.ErrServer;
return;
}
var chatUnitManage = entity.Scene.GetComponent<SocialUnitManageComponent>();
if (chatUnitManage == null)
{
Log.Error("组件不存在 SocialUnitManageComponent");
response.ErrorCode = ErrorCode.ErrServer;
return;
}
var conversation = await mailManageComponent.GetConversation(entity.Id, request.Target);
if (conversation == null)
{
response.ErrorCode = ErrorCode.ErrArgs;
return;
}
//检查是否可以发消息,如果会话只有一句,则不允许再发
if (!conversation.CanSend(entity.Id))
{
response.ErrorCode = ErrorCode.MailNotReply;
return;
}
var mail = MailFactory.Create(entity.Scene, request.Content);
mail.Sender = entity.Id;
mail.OwnerId = request.Target;
await conversation.Add(mail);
var res = new S2C_HaveMail()
{
Mail = mail.ToMailInfo(),
Key = conversation.Key
};
//同步客户端
entity.Scene.NetworkMessagingComponent.Send(entity.GateRouteId, res);
// var chatUnit = chatUnitManage.Get(request.Target);
//
// if (chatUnit != null)
// {
// //对方在线
// entity.Scene.NetworkMessagingComponent.Send(chatUnit.GateRouteId, res);
// }
}
}