Files
Fishing2Server/Entity/Generate/ConfigTable/TbFish.cs
2026-03-05 15:03:45 +08:00

59 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Newtonsoft.Json.Linq;
using Luban;
namespace cfg
{
/// <summary>
/// 鱼
/// </summary>
public partial class TbFish
{
private readonly System.Collections.Generic.Dictionary<int, Fish> _dataMap;
private readonly System.Collections.Generic.List<Fish> _dataList;
public TbFish(JArray _buf)
{
_dataMap = new System.Collections.Generic.Dictionary<int, Fish>(_buf.Count);
_dataList = new System.Collections.Generic.List<Fish>(_buf.Count);
foreach(JObject _ele in _buf)
{
Fish _v;
_v = global::cfg.Fish.DeserializeFish(_ele);
_dataList.Add(_v);
_dataMap.Add(_v.Id, _v);
}
}
public System.Collections.Generic.Dictionary<int, Fish> DataMap => _dataMap;
public System.Collections.Generic.List<Fish> DataList => _dataList;
public Fish GetOrDefault(int key) => _dataMap.TryGetValue(key, out var v) ? v : default;
public Fish Get(int key) => _dataMap[key];
public Fish this[int key] => _dataMap[key];
public void ResolveRef(Tables tables)
{
foreach(var _v in _dataList)
{
_v.ResolveRef(tables);
}
}
}
}