Files
Fishing2Server/Entity/Social/SocialUnitManageComponent.cs
2026-01-18 16:37:46 +08:00

17 lines
440 B
C#

using System.Collections.Generic;
using Fantasy;
using Fantasy.DataStructure.Collection;
using Fantasy.Entitas;
namespace NB.Chat;
public class SocialUnitManageComponent : Entity
{
public readonly Dictionary<long, SocialUnit> Units = new();
// public List<MailBox>
// /// <summary>
// /// 不在线消息缓存
// /// </summary>
// public readonly OneToManyList<long, ChatMessageInfo> NotSendMessage = new();
}