Files
Fishing2Server/Entity/Chat/Component/ChatUnitManageComponent.cs

17 lines
450 B
C#

using Fantasy;
using Fantasy.DataStructure.Collection;
using Fantasy.Entitas;
namespace NB.Chat;
public class ChatUnitManageComponent : Entity
{
public readonly Dictionary<long, ChatUnit> ChatUnits = new();
/// <summary>
/// 不在线消息缓存
/// </summary>
public readonly OneToManyList<long, ChatMessageInfo> NotSendMessage = new();
public readonly OneToManyList<string, ChatMessageInfo> PrivateMessage = new();
}