syntax = "proto3"; package Sining.Message; ///通知游戏服角色进入该游戏服 message G2Game_EnterRequest // IRouteRequest,Game2G_EnterResponse { int64 AccountId = 1; //账号id int64 GateRouteId = 2;//网关路由地址 } message Game2G_EnterResponse // IRouteResponse { int64 RoleRouteId = 1; //角色实体的路由id RoleSimpleInfo RoleInfo = 2; //角色信息 } ///通知游戏服角色进入该聊天服 message G2Chat_EnterRequest // IRouteRequest,Game2G_EnterResponse { RoleSimpleInfo Role = 1; //角色信息 int64 GateRouteId = 2;//网关路由地址 } message Chat2G_EnterResponse // IRouteResponse { int64 RoleRouteId = 1; //角色实体的路由id } message Chat2G_ChatMessage // IRouteMessage { ChatMessageInfo Message = 1; //聊天内容 } ///创建聊天频道 message Club2Chat_CreateChannel // IRouteMessage { int64 ChannelId = 1; //频道id }