using Fantasy.Async; using Fantasy.Network.Interface; using Fantasy.Network.Roaming; using Fantasy.Roaming; namespace Fantasy; public class C2Chat_TestRPCRoamingRequestHandler : RoamingRPC { protected override async FTask Run(Terminus terminus, C2Chat_TestRPCRoamingRequest request, Chat2C_TestRPCRoamingResponse response, Action reply) { Log.Debug($"C2Chat_TestRPCRoamingRequestHandler message:{request.Tag} SceneType:{terminus.Scene.SceneType} SceneId:{terminus.Scene.RuntimeId}"); await FTask.CompletedTask; } }