using System.Threading;
using Fantasy.Async;
using Fantasy.Entitas;
using Fantasy.Network.HTTP;
using Microsoft.AspNetCore.Mvc;
namespace Fantasy;
[ApiController]
[Route("api/[controller]")]
[ServiceFilter(typeof(SceneContextFilter))]
public class HelloController : ControllerBase
{
private readonly Scene _scene;
///
/// 构造函数依赖注入
///
///
public HelloController(Scene scene)
{
_scene = scene;
}
[HttpGet("greet")]
public async FTask Greet()
{
Log.Debug($"HelloController Thread.CurrentThread.ManagedThreadId:{Thread.CurrentThread.ManagedThreadId}");
return Ok($"Hello from the Fantasy controller! _scene.SceneType:{_scene.SceneType} _scene.SceneType:{_scene.SceneConfigId}");
}
}