using Fantasy.Entitas;
namespace NB.Map;
///
/// 地图房间
///
public class MapRoom : Entity
{
///
/// 房间密码
///
public string Password;
///
/// 房间玩家
///
public Dictionary Units = new Dictionary();
///
/// 房主
///
public long Owner;
///
/// 创建时间
///
public long CreateTime;
///
/// 房间地图
///
public int Map;
}