using Fantasy; namespace NB.Chat; public static class ChatChannelHelper { /// /// 申请一个频道 /// /// /// /// public static ChatChannelComponent Apply(Scene scene, long channelId) { return scene.GetComponent().Apply(channelId); } /// /// 尝试获取一个频道 /// /// /// /// /// public static bool TryGet(Scene scene, long channelId, out ChatChannelComponent? channel) { return scene.GetComponent().TryGet(channelId, out channel); } /// /// 解散频道 /// /// /// public static void Disband(Scene scene, long channelId) { scene.GetComponent().Disband(channelId); } }