using Fantasy; using Fantasy.Platform.Net; namespace NB.Common; public static class SceneConfigHelper { public static SceneConfig GetConfigByRouteType(int routeType) { var sceneType = SceneType.Game; if (routeType == RouteType.GameRoute) { sceneType = SceneType.Game; } else if (routeType == RouteType.SocialRoute) { sceneType = SceneType.Social; } else if (routeType == RouteType.GateRoute) { sceneType = SceneType.Gate; } return GetConfig(sceneType); } public static SceneConfig GetConfig(int sceneType) { var gameSceneConfigs = SceneConfigData.Instance.GetSceneBySceneType(sceneType); return gameSceneConfigs.First(); } }