更新最新框架

This commit is contained in:
Bob.Song
2025-11-11 17:43:11 +08:00
parent 7b10d4cb31
commit fd3c6ec38d
1048 changed files with 11041 additions and 87002 deletions

View File

@@ -100,7 +100,7 @@ public static class PlayerBasicCacheManageComponentSystem
var ret = new List<PlayerBasicCache>();
//TODO:需要考虑如果数量过大是否需要分页
List<Player> players =
await manage.Scene.World.DataBase.QueryByPage<Player>(d => ids.Contains(d.Id), 1, ids.Count);
await manage.Scene.World.Database.QueryByPage<Player>(d => ids.Contains(d.Id), 1, ids.Count);
foreach (var player in players)
{
var cache = manage.UpdateCache(player);

View File

@@ -27,7 +27,7 @@ public static class PlayerItemContainerComponentSystem
public static async FTask Save(this PlayerItemContainerComponent self)
{
await self.Scene.World.DataBase.Save(self);
await self.Scene.World.Database.Save(self);
}
#endregion

View File

@@ -218,7 +218,7 @@ public static class PlayerManageComponentSystem
{
if (player.GetComponent<T>() == null)
{
var component = await player.Scene.World.DataBase.Query<T>(player.Id, true);
var component = await player.Scene.World.Database.Query<T>(player.Id, true);
if (component == null)
{
//如果没有组件

View File

@@ -13,7 +13,7 @@ public static class PlayerHelper
public static async FTask Save(this Player self)
{
//先立马保存,后续做缓存
await self.Scene.World.DataBase.Save(self);
await self.Scene.World.Database.Save(self);
}
/// <summary>
@@ -24,7 +24,7 @@ public static class PlayerHelper
/// <returns></returns>
public static async FTask<Player?> LoadDataBase(Scene scene, long accountId)
{
var account = await scene.World.DataBase.First<Player>(d => d.Id == accountId);
var account = await scene.World.Database.First<Player>(d => d.Id == accountId);
if (account == null)
{
return null;

View File

@@ -9,7 +9,7 @@ public static class PlayerWalletComponentSystem
public static async FTask Save(this PlayerWalletComponent self)
{
await self.Scene.World.DataBase.Save(self);
await self.Scene.World.Database.Save(self);
}
#endregion