更新最新框架

This commit is contained in:
Bob.Song
2025-11-11 17:43:11 +08:00
parent 7b10d4cb31
commit fd3c6ec38d
1048 changed files with 11041 additions and 87002 deletions

View File

@@ -1,5 +1,6 @@
using ProtoBuf;
using System;
using System.Collections.Generic;
using MongoDB.Bson.Serialization.Attributes;
using Fantasy;
@@ -16,7 +17,7 @@ using Fantasy.Serialize;
#pragma warning disable CS8618
namespace Fantasy
{
{
/// <summary>
/// /////////// ******** 物品信息 *******/////////////
/// </summary>
@@ -24,7 +25,7 @@ namespace Fantasy
/// 请求背包列表
/// </summary>
[ProtoContract]
public partial class C2Game_GetItemsRequest : AMessage, ICustomRouteRequest, IProto
public partial class C2Game_GetItemsRequest : AMessage, ICustomRouteRequest
{
public static C2Game_GetItemsRequest Create(Scene scene)
{
@@ -46,7 +47,7 @@ namespace Fantasy
/// 请求背包列表响应
/// </summary>
[ProtoContract]
public partial class Game2C_GetItemsResponse : AMessage, ICustomRouteResponse, IProto
public partial class Game2C_GetItemsResponse : AMessage, ICustomRouteResponse
{
public static Game2C_GetItemsResponse Create(Scene scene)
{
@@ -73,7 +74,7 @@ namespace Fantasy
/// 请求使用物品
/// </summary>
[ProtoContract]
public partial class C2Game_UseItemRequest : AMessage, ICustomRouteRequest, IProto
public partial class C2Game_UseItemRequest : AMessage, ICustomRouteRequest
{
public static C2Game_UseItemRequest Create(Scene scene)
{
@@ -95,7 +96,7 @@ namespace Fantasy
/// 请求使用物品响应
/// </summary>
[ProtoContract]
public partial class Game2C_UseItemResponse : AMessage, ICustomRouteResponse, IProto
public partial class Game2C_UseItemResponse : AMessage, ICustomRouteResponse
{
public static Game2C_UseItemResponse Create(Scene scene)
{
@@ -116,7 +117,7 @@ namespace Fantasy
/// 物品变化
/// </summary>
[ProtoContract]
public partial class Game2C_ItemChange : AMessage, ICustomRouteMessage, IProto
public partial class Game2C_ItemChange : AMessage, ICustomRouteMessage
{
public static Game2C_ItemChange Create(Scene scene)
{
@@ -148,7 +149,7 @@ namespace Fantasy
/// 请求安装或取下配件
/// </summary>
[ProtoContract]
public partial class C2Game_RigChangeRequest : AMessage, ICustomRouteRequest, IProto
public partial class C2Game_RigChangeRequest : AMessage, ICustomRouteRequest
{
public static C2Game_RigChangeRequest Create(Scene scene)
{
@@ -179,7 +180,7 @@ namespace Fantasy
/// 请求安装配件响应
/// </summary>
[ProtoContract]
public partial class Game2C_RigChangeResponse : AMessage, ICustomRouteResponse, IProto
public partial class Game2C_RigChangeResponse : AMessage, ICustomRouteResponse
{
public static Game2C_RigChangeResponse Create(Scene scene)
{
@@ -206,7 +207,7 @@ namespace Fantasy
/// 请求鱼护列表
/// </summary>
[ProtoContract]
public partial class C2Game_GetFishsRequest : AMessage, ICustomRouteRequest, IProto
public partial class C2Game_GetFishsRequest : AMessage, ICustomRouteRequest
{
public static C2Game_GetFishsRequest Create(Scene scene)
{
@@ -228,7 +229,7 @@ namespace Fantasy
/// 请求鱼护列表响应
/// </summary>
[ProtoContract]
public partial class Game2C_GetFishsResponse : AMessage, ICustomRouteResponse, IProto
public partial class Game2C_GetFishsResponse : AMessage, ICustomRouteResponse
{
public static Game2C_GetFishsResponse Create(Scene scene)
{
@@ -252,7 +253,7 @@ namespace Fantasy
/// 鱼护变化
/// </summary>
[ProtoContract]
public partial class Game2C_FishChange : AMessage, ICustomRouteMessage, IProto
public partial class Game2C_FishChange : AMessage, ICustomRouteMessage
{
public static Game2C_FishChange Create(Scene scene)
{
@@ -281,7 +282,7 @@ namespace Fantasy
/// 请求出售
/// </summary>
[ProtoContract]
public partial class C2Game_SellFishRequest : AMessage, ICustomRouteRequest, IProto
public partial class C2Game_SellFishRequest : AMessage, ICustomRouteRequest
{
public static C2Game_SellFishRequest Create(Scene scene)
{
@@ -306,7 +307,7 @@ namespace Fantasy
/// 请求出售响应
/// </summary>
[ProtoContract]
public partial class Game2C_SellFishResponse : AMessage, ICustomRouteResponse, IProto
public partial class Game2C_SellFishResponse : AMessage, ICustomRouteResponse
{
public static Game2C_SellFishResponse Create(Scene scene)
{
@@ -333,7 +334,7 @@ namespace Fantasy
/// 请求购买
/// </summary>
[ProtoContract]
public partial class C2Game_BuyRequest : AMessage, ICustomRouteRequest, IProto
public partial class C2Game_BuyRequest : AMessage, ICustomRouteRequest
{
public static C2Game_BuyRequest Create(Scene scene)
{
@@ -355,7 +356,7 @@ namespace Fantasy
/// 请求购买响应
/// </summary>
[ProtoContract]
public partial class Game2C_BuyResponse : AMessage, ICustomRouteResponse, IProto
public partial class Game2C_BuyResponse : AMessage, ICustomRouteResponse
{
public static Game2C_BuyResponse Create(Scene scene)
{
@@ -376,3 +377,4 @@ namespace Fantasy
public uint ErrorCode { get; set; }
}
}