广播聊天

This commit is contained in:
bob
2025-08-07 17:51:25 +08:00
parent 70bfe43a80
commit e1a4db89ae
19 changed files with 347 additions and 21 deletions

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@@ -0,0 +1,20 @@
using Fantasy;
using Fantasy.Entitas;
namespace NB.Chat;
public static class ChatUnitFactory
{
/// <summary>
/// 创建一个新的Player
/// </summary>
/// <param name="scene"></param>
/// <param name="aId">ToKen令牌传递过来的aId</param>
/// <param name="isSaveDataBase">是否在创建的过程中保存到数据库</param>
/// <returns></returns>
public static ChatUnit Create(Scene scene, long aId)
{
var player = Entity.Create<ChatUnit>(scene, aId, true, true);
return player;
}
}