修改协议工具
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35
Hotfix/Gate/System/JWT/GateJWTHelper.cs
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35
Hotfix/Gate/System/JWT/GateJWTHelper.cs
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using System.IdentityModel.Tokens.Jwt;
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using Fantasy;
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namespace NB.Gate;
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public static class GateJWTHelper
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{
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/// <summary>
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/// 验证令牌是否合法
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/// </summary>
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/// <param name="scene"></param>
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/// <param name="token">ToKen</param>
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/// <param name="accountId">如果验证成功会返回正常的AccountId</param>
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/// <returns>如果是True表示验证成功,False表示验证失败</returns>
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public static bool ValidateToken(Scene scene, string token, out long accountId)
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{
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if (!ValidateToken(scene, token, out JwtPayload payload))
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{
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// 如果令牌验证失败,表示当前令牌不合法、那就返回为false,让上层处理。
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accountId = 0;
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return false;
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}
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// 如果不等于当前Scene的ConfigId的话,把就表示该连接不应该连接到当前的Gate里。
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// 所以理应把当前连接关闭掉。
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var sceneId = Convert.ToInt64(payload["SceneId"]);
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accountId = Convert.ToInt64(payload["aId"]);
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return sceneId == scene.SceneConfigId;
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}
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private static bool ValidateToken(Scene scene, string token, out JwtPayload payload)
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{
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return scene.GetComponent<GateJWTComponent>().ValidateToken(token, out payload);
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}
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}
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