修改协议工具

This commit is contained in:
2025-07-27 23:46:43 +08:00
parent 743c1d2baa
commit be33e12b35
112 changed files with 1021 additions and 1119 deletions

View File

@@ -6,10 +6,10 @@ namespace Fantasy
public const int Authentication = 1;
public const int Addressable = 2;
public const int Gate = 3;
public const int Map = 4;
public const int CopyDispatcher = 5;
public const int CopyManager = 6;
public const int Copy = 7;
public const int Game = 4;
public const int Map = 5;
public const int Activity = 6;
public const int Cache = 7;
public const int Chat = 8;
public static readonly Dictionary<string, int> SceneTypeDic = new Dictionary<string, int>()
@@ -17,10 +17,10 @@ namespace Fantasy
{ "Authentication", 1 },
{ "Addressable", 2 },
{ "Gate", 3 },
{ "Map", 4 },
{ "CopyDispatcher", 5 },
{ "CopyManager", 6 },
{ "Copy", 7 },
{ "Game", 4 },
{ "Map", 5 },
{ "Activity", 6 },
{ "Cache", 7 },
{ "Chat", 8 },
};
}

View File

@@ -15,317 +15,6 @@ using Fantasy.Serialize;
#pragma warning disable CS8625 // Cannot convert null literal to non-nullable reference type.
#pragma warning disable CS8618
namespace Fantasy
namespace NBC
{
[ProtoContract]
public partial class G2A_TestMessage : AMessage, IRouteMessage, IProto
{
public static G2A_TestMessage Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<G2A_TestMessage>();
}
public override void Dispose()
{
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<G2A_TestMessage>(this);
#endif
}
public uint OpCode() { return InnerOpcode.G2A_TestMessage; }
[ProtoMember(1)]
public string Tag { get; set; }
}
[ProtoContract]
public partial class G2A_TestRequest : AMessage, IRouteRequest, IProto
{
public static G2A_TestRequest Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<G2A_TestRequest>();
}
public override void Dispose()
{
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<G2A_TestRequest>(this);
#endif
}
[ProtoIgnore]
public G2A_TestResponse ResponseType { get; set; }
public uint OpCode() { return InnerOpcode.G2A_TestRequest; }
}
[ProtoContract]
public partial class G2A_TestResponse : AMessage, IRouteResponse, IProto
{
public static G2A_TestResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<G2A_TestResponse>();
}
public override void Dispose()
{
ErrorCode = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<G2A_TestResponse>(this);
#endif
}
public uint OpCode() { return InnerOpcode.G2A_TestResponse; }
[ProtoMember(1)]
public uint ErrorCode { get; set; }
}
[ProtoContract]
public partial class G2M_RequestAddressableId : AMessage, IRouteRequest, IProto
{
public static G2M_RequestAddressableId Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<G2M_RequestAddressableId>();
}
public override void Dispose()
{
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<G2M_RequestAddressableId>(this);
#endif
}
[ProtoIgnore]
public M2G_ResponseAddressableId ResponseType { get; set; }
public uint OpCode() { return InnerOpcode.G2M_RequestAddressableId; }
}
[ProtoContract]
public partial class M2G_ResponseAddressableId : AMessage, IRouteResponse, IProto
{
public static M2G_ResponseAddressableId Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<M2G_ResponseAddressableId>();
}
public override void Dispose()
{
ErrorCode = default;
AddressableId = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<M2G_ResponseAddressableId>(this);
#endif
}
public uint OpCode() { return InnerOpcode.M2G_ResponseAddressableId; }
[ProtoMember(1)]
public long AddressableId { get; set; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
}
/// <summary>
/// 通知Chat服务器创建一个RouteId
/// </summary>
[ProtoContract]
public partial class G2Chat_CreateRouteRequest : AMessage, IRouteRequest, IProto
{
public static G2Chat_CreateRouteRequest Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<G2Chat_CreateRouteRequest>();
}
public override void Dispose()
{
GateRouteId = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<G2Chat_CreateRouteRequest>(this);
#endif
}
[ProtoIgnore]
public Chat2G_CreateRouteResponse ResponseType { get; set; }
public uint OpCode() { return InnerOpcode.G2Chat_CreateRouteRequest; }
[ProtoMember(1)]
public long GateRouteId { get; set; }
}
[ProtoContract]
public partial class Chat2G_CreateRouteResponse : AMessage, IRouteResponse, IProto
{
public static Chat2G_CreateRouteResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<Chat2G_CreateRouteResponse>();
}
public override void Dispose()
{
ErrorCode = default;
ChatRouteId = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<Chat2G_CreateRouteResponse>(this);
#endif
}
public uint OpCode() { return InnerOpcode.Chat2G_CreateRouteResponse; }
[ProtoMember(1)]
public long ChatRouteId { get; set; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
}
/// <summary>
/// Map给另外一个Map发送Unit数据
/// </summary>
public partial class M2M_SendUnitRequest : AMessage, IRouteRequest
{
public static M2M_SendUnitRequest Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<M2M_SendUnitRequest>();
}
public override void Dispose()
{
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<M2M_SendUnitRequest>(this);
#endif
}
[BsonIgnore]
public M2M_SendUnitResponse ResponseType { get; set; }
public uint OpCode() { return InnerOpcode.M2M_SendUnitRequest; }
}
public partial class M2M_SendUnitResponse : AMessage, IRouteResponse
{
public static M2M_SendUnitResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<M2M_SendUnitResponse>();
}
public override void Dispose()
{
ErrorCode = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<M2M_SendUnitResponse>(this);
#endif
}
public uint OpCode() { return InnerOpcode.M2M_SendUnitResponse; }
public uint ErrorCode { get; set; }
}
/// <summary>
/// Gate发送Addressable消息给MAP
/// </summary>
[ProtoContract]
public partial class G2M_SendAddressableMessage : AMessage, IAddressableRouteMessage, IProto
{
public static G2M_SendAddressableMessage Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<G2M_SendAddressableMessage>();
}
public override void Dispose()
{
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<G2M_SendAddressableMessage>(this);
#endif
}
public uint OpCode() { return InnerOpcode.G2M_SendAddressableMessage; }
[ProtoMember(1)]
public string Tag { get; set; }
}
[ProtoContract]
public partial class G2M_CreateSubSceneRequest : AMessage, IRouteRequest, IProto
{
public static G2M_CreateSubSceneRequest Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<G2M_CreateSubSceneRequest>();
}
public override void Dispose()
{
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<G2M_CreateSubSceneRequest>(this);
#endif
}
[ProtoIgnore]
public M2G_CreateSubSceneResponse ResponseType { get; set; }
public uint OpCode() { return InnerOpcode.G2M_CreateSubSceneRequest; }
}
[ProtoContract]
public partial class M2G_CreateSubSceneResponse : AMessage, IRouteResponse, IProto
{
public static M2G_CreateSubSceneResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<M2G_CreateSubSceneResponse>();
}
public override void Dispose()
{
ErrorCode = default;
SubSceneRouteId = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<M2G_CreateSubSceneResponse>(this);
#endif
}
public uint OpCode() { return InnerOpcode.M2G_CreateSubSceneResponse; }
[ProtoMember(1)]
public long SubSceneRouteId { get; set; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
}
[ProtoContract]
public partial class G2SubScene_SentMessage : AMessage, IRouteMessage, IProto
{
public static G2SubScene_SentMessage Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<G2SubScene_SentMessage>();
}
public override void Dispose()
{
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<G2SubScene_SentMessage>(this);
#endif
}
public uint OpCode() { return InnerOpcode.G2SubScene_SentMessage; }
[ProtoMember(1)]
public string Tag { get; set; }
}
/// <summary>
/// Gate通知SubScene创建一个Addressable消息
/// </summary>
[ProtoContract]
public partial class G2SubScene_AddressableIdRequest : AMessage, IRouteRequest, IProto
{
public static G2SubScene_AddressableIdRequest Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<G2SubScene_AddressableIdRequest>();
}
public override void Dispose()
{
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<G2SubScene_AddressableIdRequest>(this);
#endif
}
[ProtoIgnore]
public SubScene2G_AddressableIdResponse ResponseType { get; set; }
public uint OpCode() { return InnerOpcode.G2SubScene_AddressableIdRequest; }
}
[ProtoContract]
public partial class SubScene2G_AddressableIdResponse : AMessage, IRouteResponse, IProto
{
public static SubScene2G_AddressableIdResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<SubScene2G_AddressableIdResponse>();
}
public override void Dispose()
{
ErrorCode = default;
AddressableId = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<SubScene2G_AddressableIdResponse>(this);
#endif
}
public uint OpCode() { return InnerOpcode.SubScene2G_AddressableIdResponse; }
[ProtoMember(1)]
public long AddressableId { get; set; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
}
/// <summary>
/// Chat发送一个漫游消息给Map
/// </summary>
[ProtoContract]
public partial class Chat2M_TestMessage : AMessage, IRoamingMessage, IProto
{
public static Chat2M_TestMessage Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<Chat2M_TestMessage>();
}
public override void Dispose()
{
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<Chat2M_TestMessage>(this);
#endif
}
public uint OpCode() { return InnerOpcode.Chat2M_TestMessage; }
[ProtoIgnore]
public int RouteType => Fantasy.RoamingType.MapRoamingType;
[ProtoMember(1)]
public string Tag { get; set; }
}
}

View File

@@ -2,21 +2,5 @@ namespace Fantasy
{
public static partial class InnerOpcode
{
public const uint G2A_TestMessage = 939534097;
public const uint G2A_TestRequest = 1073751825;
public const uint G2A_TestResponse = 1207969553;
public const uint G2M_RequestAddressableId = 1073751826;
public const uint M2G_ResponseAddressableId = 1207969554;
public const uint G2Chat_CreateRouteRequest = 1073751827;
public const uint Chat2G_CreateRouteResponse = 1207969555;
public const uint M2M_SendUnitRequest = 1082140436;
public const uint M2M_SendUnitResponse = 1216358164;
public const uint G2M_SendAddressableMessage = 1744840465;
public const uint G2M_CreateSubSceneRequest = 1073751829;
public const uint M2G_CreateSubSceneResponse = 1207969557;
public const uint G2SubScene_SentMessage = 939534098;
public const uint G2SubScene_AddressableIdRequest = 1073751830;
public const uint SubScene2G_AddressableIdResponse = 1207969558;
public const uint Chat2M_TestMessage = 2952800017;
}
}

View File

@@ -15,49 +15,8 @@ using Fantasy.Serialize;
#pragma warning disable CS8625 // Cannot convert null literal to non-nullable reference type.
#pragma warning disable CS8618
namespace Fantasy
namespace NBC
{
[ProtoContract]
public partial class C2A_RegisterRequest : AMessage, IRequest, IProto
{
public static C2A_RegisterRequest Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2A_RegisterRequest>();
}
public override void Dispose()
{
Username = default;
Password = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2A_RegisterRequest>(this);
#endif
}
[ProtoIgnore]
public A2C_RegisterResponse ResponseType { get; set; }
public uint OpCode() { return OuterOpcode.C2A_RegisterRequest; }
[ProtoMember(1)]
public string Username { get; set; }
[ProtoMember(2)]
public string Password { get; set; }
}
[ProtoContract]
public partial class A2C_RegisterResponse : AMessage, IResponse, IProto
{
public static A2C_RegisterResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<A2C_RegisterResponse>();
}
public override void Dispose()
{
ErrorCode = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<A2C_RegisterResponse>(this);
#endif
}
public uint OpCode() { return OuterOpcode.A2C_RegisterResponse; }
[ProtoMember(1)]
public uint ErrorCode { get; set; }
}
[ProtoContract]
public partial class C2A_LoginRequest : AMessage, IRequest, IProto
{
@@ -231,264 +190,4 @@ namespace Fantasy
[ProtoMember(2)]
public uint ErrorCode { get; set; }
}
[ProtoContract]
public partial class C2G_TestMessage : AMessage, IMessage, IProto
{
public static C2G_TestMessage Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2G_TestMessage>();
}
public override void Dispose()
{
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2G_TestMessage>(this);
#endif
}
public uint OpCode() { return OuterOpcode.C2G_TestMessage; }
[ProtoMember(1)]
public string Tag { get; set; }
}
[ProtoContract]
public partial class C2G_TestRequest : AMessage, IRequest, IProto
{
public static C2G_TestRequest Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2G_TestRequest>();
}
public override void Dispose()
{
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2G_TestRequest>(this);
#endif
}
[ProtoIgnore]
public G2C_TestResponse ResponseType { get; set; }
public uint OpCode() { return OuterOpcode.C2G_TestRequest; }
[ProtoMember(1)]
public string Tag { get; set; }
}
[ProtoContract]
public partial class G2C_TestResponse : AMessage, IResponse, IProto
{
public static G2C_TestResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<G2C_TestResponse>();
}
public override void Dispose()
{
ErrorCode = default;
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<G2C_TestResponse>(this);
#endif
}
public uint OpCode() { return OuterOpcode.G2C_TestResponse; }
[ProtoMember(1)]
public string Tag { get; set; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
}
[ProtoContract]
public partial class C2G_CreateAddressableRequest : AMessage, IRequest, IProto
{
public static C2G_CreateAddressableRequest Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2G_CreateAddressableRequest>();
}
public override void Dispose()
{
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2G_CreateAddressableRequest>(this);
#endif
}
[ProtoIgnore]
public G2C_CreateAddressableResponse ResponseType { get; set; }
public uint OpCode() { return OuterOpcode.C2G_CreateAddressableRequest; }
}
[ProtoContract]
public partial class G2C_CreateAddressableResponse : AMessage, IResponse, IProto
{
public static G2C_CreateAddressableResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<G2C_CreateAddressableResponse>();
}
public override void Dispose()
{
ErrorCode = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<G2C_CreateAddressableResponse>(this);
#endif
}
public uint OpCode() { return OuterOpcode.G2C_CreateAddressableResponse; }
[ProtoMember(1)]
public uint ErrorCode { get; set; }
}
[ProtoContract]
public partial class C2M_TestMessage : AMessage, IAddressableRouteMessage, IProto
{
public static C2M_TestMessage Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2M_TestMessage>();
}
public override void Dispose()
{
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2M_TestMessage>(this);
#endif
}
public uint OpCode() { return OuterOpcode.C2M_TestMessage; }
[ProtoMember(1)]
public string Tag { get; set; }
}
[ProtoContract]
public partial class C2M_TestRequest : AMessage, IAddressableRouteRequest, IProto
{
public static C2M_TestRequest Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2M_TestRequest>();
}
public override void Dispose()
{
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2M_TestRequest>(this);
#endif
}
[ProtoIgnore]
public M2C_TestResponse ResponseType { get; set; }
public uint OpCode() { return OuterOpcode.C2M_TestRequest; }
[ProtoMember(1)]
public string Tag { get; set; }
}
[ProtoContract]
public partial class M2C_TestResponse : AMessage, IAddressableRouteResponse, IProto
{
public static M2C_TestResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<M2C_TestResponse>();
}
public override void Dispose()
{
ErrorCode = default;
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<M2C_TestResponse>(this);
#endif
}
public uint OpCode() { return OuterOpcode.M2C_TestResponse; }
[ProtoMember(1)]
public string Tag { get; set; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
}
/// <summary>
/// 通知Gate服务器创建一个Chat的Route连接
/// </summary>
[ProtoContract]
public partial class C2G_CreateChatRouteRequest : AMessage, IRequest, IProto
{
public static C2G_CreateChatRouteRequest Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2G_CreateChatRouteRequest>();
}
public override void Dispose()
{
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2G_CreateChatRouteRequest>(this);
#endif
}
[ProtoIgnore]
public G2C_CreateChatRouteResponse ResponseType { get; set; }
public uint OpCode() { return OuterOpcode.C2G_CreateChatRouteRequest; }
}
[ProtoContract]
public partial class G2C_CreateChatRouteResponse : AMessage, IResponse, IProto
{
public static G2C_CreateChatRouteResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<G2C_CreateChatRouteResponse>();
}
public override void Dispose()
{
ErrorCode = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<G2C_CreateChatRouteResponse>(this);
#endif
}
public uint OpCode() { return OuterOpcode.G2C_CreateChatRouteResponse; }
[ProtoMember(1)]
public uint ErrorCode { get; set; }
}
/// <summary>
/// 发送一个Route消息给Chat
/// </summary>
[ProtoContract]
public partial class C2Chat_TestMessage : AMessage, ICustomRouteMessage, IProto
{
public static C2Chat_TestMessage Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2Chat_TestMessage>();
}
public override void Dispose()
{
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2Chat_TestMessage>(this);
#endif
}
public uint OpCode() { return OuterOpcode.C2Chat_TestMessage; }
[ProtoIgnore]
public int RouteType => Fantasy.RouteType.ChatRoute;
[ProtoMember(1)]
public string Tag { get; set; }
}
/// <summary>
/// 发送一个RPCRoute消息给Chat
/// </summary>
[ProtoContract]
public partial class C2Chat_TestMessageRequest : AMessage, ICustomRouteRequest, IProto
{
public static C2Chat_TestMessageRequest Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<C2Chat_TestMessageRequest>();
}
public override void Dispose()
{
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<C2Chat_TestMessageRequest>(this);
#endif
}
[ProtoIgnore]
public Chat2C_TestMessageResponse ResponseType { get; set; }
public uint OpCode() { return OuterOpcode.C2Chat_TestMessageRequest; }
[ProtoIgnore]
public int RouteType => Fantasy.RouteType.ChatRoute;
[ProtoMember(1)]
public string Tag { get; set; }
}
[ProtoContract]
public partial class Chat2C_TestMessageResponse : AMessage, ICustomRouteResponse, IProto
{
public static Chat2C_TestMessageResponse Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<Chat2C_TestMessageResponse>();
}
public override void Dispose()
{
ErrorCode = default;
Tag = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<Chat2C_TestMessageResponse>(this);
#endif
}
public uint OpCode() { return OuterOpcode.Chat2C_TestMessageResponse; }
[ProtoMember(1)]
public string Tag { get; set; }
[ProtoMember(2)]
public uint ErrorCode { get; set; }
}
}

View File

@@ -2,27 +2,12 @@ namespace Fantasy
{
public static partial class OuterOpcode
{
public const uint C2A_RegisterRequest = 268445457;
public const uint A2C_RegisterResponse = 402663185;
public const uint C2A_LoginRequest = 268445458;
public const uint A2C_LoginResponse = 402663186;
public const uint C2G_LoginRequest = 268445459;
public const uint G2C_LoginResponse = 402663187;
public const uint C2A_LoginRequest = 268445457;
public const uint A2C_LoginResponse = 402663185;
public const uint C2G_LoginRequest = 268445458;
public const uint G2C_LoginResponse = 402663186;
public const uint G2C_RepeatLogin = 134227729;
public const uint C2G_GetAccountInfoRequest = 268445460;
public const uint G2C_GetAccountInfoResponse = 402663188;
public const uint C2G_TestMessage = 134227730;
public const uint C2G_TestRequest = 268445461;
public const uint G2C_TestResponse = 402663189;
public const uint C2G_CreateAddressableRequest = 268445462;
public const uint G2C_CreateAddressableResponse = 402663190;
public const uint C2M_TestMessage = 1342187281;
public const uint C2M_TestRequest = 1476405009;
public const uint M2C_TestResponse = 1610622737;
public const uint C2G_CreateChatRouteRequest = 268445463;
public const uint G2C_CreateChatRouteResponse = 402663191;
public const uint C2Chat_TestMessage = 2147493649;
public const uint C2Chat_TestMessageRequest = 2281711377;
public const uint Chat2C_TestMessageResponse = 2415929105;
public const uint C2G_GetAccountInfoRequest = 268445459;
public const uint G2C_GetAccountInfoResponse = 402663187;
}
}