完成进入房间和地图功能
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@@ -300,28 +300,4 @@ namespace Fantasy
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[ProtoMember(1)]
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public uint ErrorCode { get; set; }
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}
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/// <summary>
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/// 通知网关切换地图
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/// </summary>
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[ProtoContract]
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public partial class Map2G_ChangeMapMessage : AMessage, IRouteMessage, IProto
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{
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public static Map2G_ChangeMapMessage Create(Scene scene)
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{
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return scene.MessagePoolComponent.Rent<Map2G_ChangeMapMessage>();
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}
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public override void Dispose()
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{
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MapId = default;
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Node = default;
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#if FANTASY_NET || FANTASY_UNITY
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GetScene().MessagePoolComponent.Return<Map2G_ChangeMapMessage>(this);
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#endif
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}
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public uint OpCode() { return InnerOpcode.Map2G_ChangeMapMessage; }
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[ProtoMember(1)]
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public int MapId { get; set; }
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[ProtoMember(2)]
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public int Node { get; set; }
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}
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}
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