协议新增
This commit is contained in:
97
Entity/Generate/ConfigTable/Entity/GoodsConfig.cs
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97
Entity/Generate/ConfigTable/Entity/GoodsConfig.cs
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@@ -0,0 +1,97 @@
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using System;
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using ProtoBuf;
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using Fantasy;
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using System.Linq;
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using System.Reflection;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using Fantasy.Serialize;
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using NBF.ConfigTable;
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namespace NBF
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{
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[ProtoContract]
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public sealed partial class GoodsConfig : ASerialize, IConfigTable
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{
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[ProtoMember(1)]
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public uint Id { get; set; } // Id
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[ProtoMember(2)]
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public uint[] Shop { get; set; } = Array.Empty<uint>(); // 出现商店
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[ProtoMember(3)]
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public uint Group { get; set; } // 组
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[ProtoMember(4)]
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public string[] Items { get; set; } = Array.Empty<string>(); // 物品
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[ProtoMember(5)]
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public uint Price1 { get; set; } // 银币价格
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[ProtoMember(6)]
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public uint Price2 { get; set; } // 金币价格
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[ProtoMember(7)]
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public uint[] Label { get; set; } = Array.Empty<uint>(); // 标签
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[ProtoMember(8)]
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public uint Number { get; set; } // 可购买数量
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[ProtoMember(9)]
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public uint Disable { get; set; } // 禁用状态
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[ProtoIgnore]
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public uint Key => Id;
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#region Static
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private static ConfigContext<GoodsConfig> Context => ConfigTableHelper.Table<GoodsConfig>();
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public static GoodsConfig Get(uint key)
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{
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return Context.Get(key);
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}
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public static GoodsConfig Get(Predicate<GoodsConfig> match)
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{
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return Context.Get(match);
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}
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public static GoodsConfig Fist()
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{
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return Context.Fist();
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}
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public static GoodsConfig Last()
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{
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return Context.Last();
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}
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public static GoodsConfig Fist(Predicate<GoodsConfig> match)
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{
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return Context.Fist(match);
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}
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public static GoodsConfig Last(Predicate<GoodsConfig> match)
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{
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return Context.Last(match);
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}
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public static int Count()
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{
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return Context.Count();
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}
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public static int Count(Func<GoodsConfig, bool> predicate)
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{
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return Context.Count(predicate);
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}
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public static List<GoodsConfig> GetList()
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{
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return Context.GetList();
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}
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public static List<GoodsConfig> GetList(Predicate<GoodsConfig> match)
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{
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return Context.GetList(match);
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}
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public static void ParseJson(Newtonsoft.Json.Linq.JArray arr)
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{
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ConfigTableHelper.ParseLine<GoodsConfig>(arr);
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}
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#endregion
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}
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}
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@@ -31,9 +31,7 @@ namespace NBF
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[ProtoMember(8)]
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[ProtoMember(8)]
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public uint Max { get; set; } // 最大堆叠数量
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public uint Max { get; set; } // 最大堆叠数量
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[ProtoMember(9)]
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[ProtoMember(9)]
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public uint AutoUse { get; set; } // 获得自动使用
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public uint AutoUse { get; set; } // 获得自动使用
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[ProtoMember(10)]
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public uint Deal { get; set; } // 交易类型
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[ProtoIgnore]
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[ProtoIgnore]
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public uint Key => Id;
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public uint Key => Id;
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@@ -266,6 +266,38 @@ namespace Fantasy
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public int Abrasion { get; set; }
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public int Abrasion { get; set; }
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}
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}
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/// <summary>
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/// <summary>
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/// 商店物品信息
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/// </summary>
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[ProtoContract]
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public partial class ShopItemInfo : AMessage
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{
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public static ShopItemInfo Create(Scene scene)
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{
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return scene.MessagePoolComponent.Rent<ShopItemInfo>();
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}
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public override void Dispose()
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{
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ConfigId = default;
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Price = default;
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Currency = default;
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Sort = default;
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Tag = default;
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#if FANTASY_NET || FANTASY_UNITY
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GetScene().MessagePoolComponent.Return<ShopItemInfo>(this);
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#endif
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}
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[ProtoMember(1)]
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public uint ConfigId { get; set; }
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[ProtoMember(2)]
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public uint Price { get; set; }
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[ProtoMember(3)]
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public uint Currency { get; set; }
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[ProtoMember(4)]
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public uint Sort { get; set; }
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[ProtoMember(5)]
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public uint Tag { get; set; }
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}
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/// <summary>
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/// fish信息
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/// fish信息
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/// </summary>
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/// </summary>
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[ProtoContract]
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[ProtoContract]
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@@ -392,6 +392,55 @@ namespace Fantasy
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/// /////////// ******** 商店 *******/////////////
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/// /////////// ******** 商店 *******/////////////
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/// </summary>
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/// </summary>
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/// <summary>
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/// <summary>
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/// 请求商店商品列表
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/// </summary>
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[ProtoContract]
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public partial class C2Game_GetShopItemsRequest : AMessage, ICustomRouteRequest
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{
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public static C2Game_GetShopItemsRequest Create(Scene scene)
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{
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return scene.MessagePoolComponent.Rent<C2Game_GetShopItemsRequest>();
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}
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public override void Dispose()
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{
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Shop = default;
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#if FANTASY_NET || FANTASY_UNITY
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GetScene().MessagePoolComponent.Return<C2Game_GetShopItemsRequest>(this);
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#endif
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}
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[ProtoIgnore]
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public Game2C_GetShopItemsResponse ResponseType { get; set; }
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public uint OpCode() { return OuterOpcode.C2Game_GetShopItemsRequest; }
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[ProtoIgnore]
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public int RouteType => Fantasy.RouteType.GameRoute;
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[ProtoMember(1)]
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public uint Shop { get; set; }
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}
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/// <summary>
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/// 请求商店商品列表响应
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/// </summary>
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[ProtoContract]
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public partial class Game2C_GetShopItemsResponse : AMessage, ICustomRouteResponse
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{
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public static Game2C_GetShopItemsResponse Create(Scene scene)
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{
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return scene.MessagePoolComponent.Rent<Game2C_GetShopItemsResponse>();
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}
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public override void Dispose()
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{
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ErrorCode = default;
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Items.Clear();
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#if FANTASY_NET || FANTASY_UNITY
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GetScene().MessagePoolComponent.Return<Game2C_GetShopItemsResponse>(this);
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#endif
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}
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public uint OpCode() { return OuterOpcode.Game2C_GetShopItemsResponse; }
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[ProtoMember(1)]
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public List<ShopItemInfo> Items = new List<ShopItemInfo>();
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[ProtoMember(2)]
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public uint ErrorCode { get; set; }
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}
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/// <summary>
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/// 请求购买
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/// 请求购买
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/// </summary>
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/// </summary>
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[ProtoContract]
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[ProtoContract]
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@@ -403,6 +452,7 @@ namespace Fantasy
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}
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}
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public override void Dispose()
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public override void Dispose()
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{
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{
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BuyId = default;
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#if FANTASY_NET || FANTASY_UNITY
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#if FANTASY_NET || FANTASY_UNITY
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GetScene().MessagePoolComponent.Return<C2Game_BuyRequest>(this);
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GetScene().MessagePoolComponent.Return<C2Game_BuyRequest>(this);
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#endif
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#endif
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@@ -412,6 +462,8 @@ namespace Fantasy
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public uint OpCode() { return OuterOpcode.C2Game_BuyRequest; }
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public uint OpCode() { return OuterOpcode.C2Game_BuyRequest; }
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[ProtoIgnore]
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[ProtoIgnore]
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public int RouteType => Fantasy.RouteType.GameRoute;
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public int RouteType => Fantasy.RouteType.GameRoute;
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[ProtoMember(1)]
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public uint BuyId { get; set; }
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}
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}
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/// <summary>
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/// <summary>
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/// 请求购买响应
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/// 请求购买响应
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@@ -426,16 +478,36 @@ namespace Fantasy
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public override void Dispose()
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public override void Dispose()
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{
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{
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ErrorCode = default;
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ErrorCode = default;
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Awards.Clear();
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#if FANTASY_NET || FANTASY_UNITY
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#if FANTASY_NET || FANTASY_UNITY
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GetScene().MessagePoolComponent.Return<Game2C_BuyResponse>(this);
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GetScene().MessagePoolComponent.Return<Game2C_BuyResponse>(this);
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#endif
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#endif
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}
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}
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public uint OpCode() { return OuterOpcode.Game2C_BuyResponse; }
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public uint OpCode() { return OuterOpcode.Game2C_BuyResponse; }
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[ProtoMember(1)]
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[ProtoMember(1)]
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public List<AwardInfo> Awards = new List<AwardInfo>();
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[ProtoMember(2)]
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public uint ErrorCode { get; set; }
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public uint ErrorCode { get; set; }
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}
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}
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/// <summary>
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/// 活动奖励推送
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/// </summary>
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[ProtoContract]
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public partial class Game2C_RewardNotify : AMessage, ICustomRouteMessage
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{
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public static Game2C_RewardNotify Create(Scene scene)
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{
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return scene.MessagePoolComponent.Rent<Game2C_RewardNotify>();
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}
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public override void Dispose()
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{
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Awards.Clear();
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#if FANTASY_NET || FANTASY_UNITY
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GetScene().MessagePoolComponent.Return<Game2C_RewardNotify>(this);
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#endif
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}
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public uint OpCode() { return OuterOpcode.Game2C_RewardNotify; }
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[ProtoIgnore]
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public int RouteType => Fantasy.RouteType.GameRoute;
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[ProtoMember(1)]
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public List<AwardInfo> Awards = new List<AwardInfo>();
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}
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}
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}
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@@ -16,63 +16,66 @@ namespace Fantasy
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public const uint Game2C_FishChange = 2147493650;
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public const uint Game2C_FishChange = 2147493650;
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public const uint C2Game_SellFishRequest = 2281711382;
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public const uint C2Game_SellFishRequest = 2281711382;
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public const uint Game2C_SellFishResponse = 2415929110;
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public const uint Game2C_SellFishResponse = 2415929110;
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public const uint C2Game_BuyRequest = 2281711383;
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public const uint C2Game_GetShopItemsRequest = 2281711383;
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public const uint Game2C_BuyResponse = 2415929111;
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public const uint Game2C_GetShopItemsResponse = 2415929111;
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public const uint C2Map_CreateRoomRequest = 2281711384;
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public const uint C2Game_BuyRequest = 2281711384;
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public const uint Map2C_CreateRoomResponse = 2415929112;
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public const uint Game2C_BuyResponse = 2415929112;
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public const uint Game2C_RewardNotify = 2147493651;
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public const uint C2Map_CreateRoomRequest = 2281711385;
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public const uint Map2C_CreateRoomResponse = 2415929113;
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public const uint C2G_ExitRoomRequest = 268445457;
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public const uint C2G_ExitRoomRequest = 268445457;
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public const uint G2C_ExitRoomResponse = 402663185;
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public const uint G2C_ExitRoomResponse = 402663185;
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public const uint C2G_EnterMapRequest = 268445458;
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public const uint C2G_EnterMapRequest = 268445458;
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public const uint G2C_EnterMapResponse = 402663186;
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public const uint G2C_EnterMapResponse = 402663186;
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public const uint Map2C_ChangeMap = 2147493651;
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public const uint Map2C_ChangeMap = 2147493652;
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public const uint C2A_LoginRequest = 268445459;
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public const uint C2A_LoginRequest = 268445459;
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public const uint A2C_LoginResponse = 402663187;
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public const uint A2C_LoginResponse = 402663187;
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public const uint C2G_LoginRequest = 268445460;
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public const uint C2G_LoginRequest = 268445460;
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public const uint G2C_LoginResponse = 402663188;
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public const uint G2C_LoginResponse = 402663188;
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public const uint G2C_RepeatLogin = 134227729;
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public const uint G2C_RepeatLogin = 134227729;
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public const uint C2Game_GetRoleInfoRequest = 2281711385;
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public const uint C2Game_GetRoleInfoRequest = 2281711386;
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public const uint Game2C_GetRoleInfoResponse = 2415929113;
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public const uint Game2C_GetRoleInfoResponse = 2415929114;
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public const uint Map2C_RoleEnterRoomNotify = 2147493652;
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public const uint Map2C_RoleEnterRoomNotify = 2147493653;
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public const uint Map2C_RoleExitRoomNotify = 2147493653;
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public const uint Map2C_RoleExitRoomNotify = 2147493654;
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public const uint C2Map_RolePropertyChange = 2147493654;
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public const uint C2Map_RolePropertyChange = 2147493655;
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public const uint Map2C_RoleStateNotify = 2147493655;
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public const uint Map2C_RoleStateNotify = 2147493656;
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public const uint Map2C_RoleGearChangeNotify = 2147493656;
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public const uint Map2C_RoleGearChangeNotify = 2147493657;
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public const uint Map2C_RolePropertyChangeNotify = 2147493657;
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public const uint Map2C_RolePropertyChangeNotify = 2147493658;
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public const uint C2Map_Move = 2147493658;
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public const uint C2Map_Move = 2147493659;
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||||||
public const uint C2Map_Look = 2147493659;
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public const uint C2Map_Look = 2147493660;
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||||||
public const uint Map2C_MoveNotify = 2147493660;
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public const uint Map2C_MoveNotify = 2147493661;
|
||||||
public const uint Map2C_LookeNotify = 2147493661;
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public const uint Map2C_LookeNotify = 2147493662;
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||||||
public const uint C2S_GetConversationsRequest = 2281711386;
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public const uint C2S_GetConversationsRequest = 2281711387;
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||||||
public const uint S2C_GetConversationsResponse = 2415929114;
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public const uint S2C_GetConversationsResponse = 2415929115;
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||||||
public const uint C2S_SendMailRequest = 2281711387;
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public const uint C2S_SendMailRequest = 2281711388;
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||||||
public const uint S2C_SendMailResponse = 2415929115;
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public const uint S2C_SendMailResponse = 2415929116;
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||||||
public const uint C2S_DeleteMailRequest = 2281711388;
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public const uint C2S_DeleteMailRequest = 2281711389;
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||||||
public const uint S2C_DeleteMailResponse = 2415929116;
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public const uint S2C_DeleteMailResponse = 2415929117;
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public const uint S2C_HaveMail = 2147493662;
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public const uint S2C_HaveMail = 2147493663;
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public const uint S2C_MailState = 2147493663;
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public const uint S2C_MailState = 2147493664;
|
||||||
public const uint C2S_CreateChannelRequest = 2281711389;
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public const uint C2S_CreateChannelRequest = 2281711390;
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||||||
public const uint S2C_CreateChannelResponse = 2415929117;
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public const uint S2C_CreateChannelResponse = 2415929118;
|
||||||
public const uint C2S_JoinChannelRequest = 2281711390;
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public const uint C2S_JoinChannelRequest = 2281711391;
|
||||||
public const uint S2C_JoinChannelResponse = 2415929118;
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public const uint S2C_JoinChannelResponse = 2415929119;
|
||||||
public const uint C2S_SendMessageRequest = 2281711391;
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public const uint C2S_SendMessageRequest = 2281711392;
|
||||||
public const uint S2C_SendMessageResponse = 2415929119;
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public const uint S2C_SendMessageResponse = 2415929120;
|
||||||
public const uint S2C_Message = 2147493664;
|
public const uint S2C_Message = 2147493665;
|
||||||
public const uint C2S_CreateClubRequest = 2281711392;
|
public const uint C2S_CreateClubRequest = 2281711393;
|
||||||
public const uint S2C_CreateClubResponse = 2415929120;
|
public const uint S2C_CreateClubResponse = 2415929121;
|
||||||
public const uint C2S_GetClubInfoRequest = 2281711393;
|
public const uint C2S_GetClubInfoRequest = 2281711394;
|
||||||
public const uint S2C_GetClubInfoResponse = 2415929121;
|
public const uint S2C_GetClubInfoResponse = 2415929122;
|
||||||
public const uint C2S_GetMemberListRequest = 2281711394;
|
public const uint C2S_GetMemberListRequest = 2281711395;
|
||||||
public const uint S2C_GetMemberListResponse = 2415929122;
|
public const uint S2C_GetMemberListResponse = 2415929123;
|
||||||
public const uint C2S_GetClubListRequest = 2281711395;
|
public const uint C2S_GetClubListRequest = 2281711396;
|
||||||
public const uint S2C_GetClubListResponse = 2415929123;
|
public const uint S2C_GetClubListResponse = 2415929124;
|
||||||
public const uint C2S_JoinClubRequest = 2281711396;
|
public const uint C2S_JoinClubRequest = 2281711397;
|
||||||
public const uint S2C_JoinClubResponse = 2415929124;
|
public const uint S2C_JoinClubResponse = 2415929125;
|
||||||
public const uint C2S_LeaveClubRequest = 2281711397;
|
public const uint C2S_LeaveClubRequest = 2281711398;
|
||||||
public const uint S2C_LeaveClubResponse = 2415929125;
|
public const uint S2C_LeaveClubResponse = 2415929126;
|
||||||
public const uint C2S_DissolveClubRequest = 2281711398;
|
public const uint C2S_DissolveClubRequest = 2281711399;
|
||||||
public const uint S2C_DissolveClubResponse = 2415929126;
|
public const uint S2C_DissolveClubResponse = 2415929127;
|
||||||
public const uint C2S_DisposeJoinRequest = 2281711399;
|
public const uint C2S_DisposeJoinRequest = 2281711400;
|
||||||
public const uint S2C_DisposeJoinResponse = 2415929127;
|
public const uint S2C_DisposeJoinResponse = 2415929128;
|
||||||
public const uint S2C_ClubChange = 2147493665;
|
public const uint S2C_ClubChange = 2147493666;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
1853
Main/configs.json
1853
Main/configs.json
File diff suppressed because it is too large
Load Diff
@@ -105,15 +105,45 @@ message Game2C_SellFishResponse // ICustomRouteResponse
|
|||||||
|
|
||||||
|
|
||||||
////////////// ******** 商店 *******/////////////
|
////////////// ******** 商店 *******/////////////
|
||||||
|
///请求商店商品列表
|
||||||
|
message C2Game_GetShopItemsRequest // ICustomRouteRequest,Game2C_GetShopItemsResponse,GameRoute
|
||||||
|
{
|
||||||
|
uint32 Shop = 1;//请求商店列表
|
||||||
|
}
|
||||||
|
|
||||||
|
///请求商店商品列表响应
|
||||||
|
message Game2C_GetShopItemsResponse // ICustomRouteResponse
|
||||||
|
{
|
||||||
|
repeated ShopItemInfo Items = 1; //列表
|
||||||
|
}
|
||||||
|
|
||||||
///请求购买
|
///请求购买
|
||||||
message C2Game_BuyRequest // ICustomRouteRequest,Game2C_GetFishsResponse,GameRoute
|
message C2Game_BuyRequest // ICustomRouteRequest,Game2C_GetFishsResponse,GameRoute
|
||||||
{
|
{
|
||||||
|
uint32 BuyId = 1;//购买商品id
|
||||||
}
|
}
|
||||||
|
|
||||||
///请求购买响应
|
///请求购买响应
|
||||||
message Game2C_BuyResponse // ICustomRouteResponse
|
message Game2C_BuyResponse // ICustomRouteResponse
|
||||||
{
|
{
|
||||||
repeated AwardInfo Awards = 1; //奖励
|
|
||||||
|
}
|
||||||
|
|
||||||
|
///活动奖励推送
|
||||||
|
message Game2C_RewardNotify // ICustomRouteMessage,GameRoute
|
||||||
|
{
|
||||||
|
repeated AwardInfo Awards = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
////////////// ******** GM *******/////////////
|
||||||
|
///请求执行GM
|
||||||
|
message C2Game_GMRequest // ICustomRouteRequest,Game2C_GMResponse,GameRoute
|
||||||
|
{
|
||||||
|
string Cmd = 1;
|
||||||
|
string Args = 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
///执行GM返回
|
||||||
|
message Game2C_GMResponse // ICustomRouteResponse
|
||||||
|
{
|
||||||
}
|
}
|
||||||
@@ -80,6 +80,15 @@ message ItemInfo
|
|||||||
int64 GetTime = 5; //获得时间
|
int64 GetTime = 5; //获得时间
|
||||||
int32 Abrasion = 6; //耐久度
|
int32 Abrasion = 6; //耐久度
|
||||||
}
|
}
|
||||||
|
///商店物品信息
|
||||||
|
message ShopItemInfo
|
||||||
|
{
|
||||||
|
uint32 ConfigId = 1; //商品配置id
|
||||||
|
uint32 Price = 2; //价格
|
||||||
|
uint32 Currency = 3; //货币类型
|
||||||
|
uint32 Sort = 4; //排序
|
||||||
|
uint32 Tag = 5; //特殊标签
|
||||||
|
}
|
||||||
|
|
||||||
///fish信息
|
///fish信息
|
||||||
message FishInfo
|
message FishInfo
|
||||||
|
|||||||
Reference in New Issue
Block a user