协议新增
This commit is contained in:
97
Entity/Generate/ConfigTable/Entity/GoodsConfig.cs
Normal file
97
Entity/Generate/ConfigTable/Entity/GoodsConfig.cs
Normal file
@@ -0,0 +1,97 @@
|
||||
using System;
|
||||
using ProtoBuf;
|
||||
using Fantasy;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Concurrent;
|
||||
using Fantasy.Serialize;
|
||||
using NBF.ConfigTable;
|
||||
|
||||
namespace NBF
|
||||
{
|
||||
[ProtoContract]
|
||||
public sealed partial class GoodsConfig : ASerialize, IConfigTable
|
||||
{
|
||||
|
||||
[ProtoMember(1)]
|
||||
public uint Id { get; set; } // Id
|
||||
[ProtoMember(2)]
|
||||
public uint[] Shop { get; set; } = Array.Empty<uint>(); // 出现商店
|
||||
[ProtoMember(3)]
|
||||
public uint Group { get; set; } // 组
|
||||
[ProtoMember(4)]
|
||||
public string[] Items { get; set; } = Array.Empty<string>(); // 物品
|
||||
[ProtoMember(5)]
|
||||
public uint Price1 { get; set; } // 银币价格
|
||||
[ProtoMember(6)]
|
||||
public uint Price2 { get; set; } // 金币价格
|
||||
[ProtoMember(7)]
|
||||
public uint[] Label { get; set; } = Array.Empty<uint>(); // 标签
|
||||
[ProtoMember(8)]
|
||||
public uint Number { get; set; } // 可购买数量
|
||||
[ProtoMember(9)]
|
||||
public uint Disable { get; set; } // 禁用状态
|
||||
[ProtoIgnore]
|
||||
public uint Key => Id;
|
||||
|
||||
#region Static
|
||||
|
||||
private static ConfigContext<GoodsConfig> Context => ConfigTableHelper.Table<GoodsConfig>();
|
||||
|
||||
public static GoodsConfig Get(uint key)
|
||||
{
|
||||
return Context.Get(key);
|
||||
}
|
||||
|
||||
public static GoodsConfig Get(Predicate<GoodsConfig> match)
|
||||
{
|
||||
return Context.Get(match);
|
||||
}
|
||||
|
||||
public static GoodsConfig Fist()
|
||||
{
|
||||
return Context.Fist();
|
||||
}
|
||||
|
||||
public static GoodsConfig Last()
|
||||
{
|
||||
return Context.Last();
|
||||
}
|
||||
|
||||
public static GoodsConfig Fist(Predicate<GoodsConfig> match)
|
||||
{
|
||||
return Context.Fist(match);
|
||||
}
|
||||
|
||||
public static GoodsConfig Last(Predicate<GoodsConfig> match)
|
||||
{
|
||||
return Context.Last(match);
|
||||
}
|
||||
|
||||
public static int Count()
|
||||
{
|
||||
return Context.Count();
|
||||
}
|
||||
|
||||
public static int Count(Func<GoodsConfig, bool> predicate)
|
||||
{
|
||||
return Context.Count(predicate);
|
||||
}
|
||||
|
||||
public static List<GoodsConfig> GetList()
|
||||
{
|
||||
return Context.GetList();
|
||||
}
|
||||
|
||||
public static List<GoodsConfig> GetList(Predicate<GoodsConfig> match)
|
||||
{
|
||||
return Context.GetList(match);
|
||||
}
|
||||
public static void ParseJson(Newtonsoft.Json.Linq.JArray arr)
|
||||
{
|
||||
ConfigTableHelper.ParseLine<GoodsConfig>(arr);
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -31,9 +31,7 @@ namespace NBF
|
||||
[ProtoMember(8)]
|
||||
public uint Max { get; set; } // 最大堆叠数量
|
||||
[ProtoMember(9)]
|
||||
public uint AutoUse { get; set; } // 获得自动使用
|
||||
[ProtoMember(10)]
|
||||
public uint Deal { get; set; } // 交易类型
|
||||
public uint AutoUse { get; set; } // 获得自动使用
|
||||
[ProtoIgnore]
|
||||
public uint Key => Id;
|
||||
|
||||
|
||||
@@ -266,6 +266,38 @@ namespace Fantasy
|
||||
public int Abrasion { get; set; }
|
||||
}
|
||||
/// <summary>
|
||||
/// 商店物品信息
|
||||
/// </summary>
|
||||
[ProtoContract]
|
||||
public partial class ShopItemInfo : AMessage
|
||||
{
|
||||
public static ShopItemInfo Create(Scene scene)
|
||||
{
|
||||
return scene.MessagePoolComponent.Rent<ShopItemInfo>();
|
||||
}
|
||||
public override void Dispose()
|
||||
{
|
||||
ConfigId = default;
|
||||
Price = default;
|
||||
Currency = default;
|
||||
Sort = default;
|
||||
Tag = default;
|
||||
#if FANTASY_NET || FANTASY_UNITY
|
||||
GetScene().MessagePoolComponent.Return<ShopItemInfo>(this);
|
||||
#endif
|
||||
}
|
||||
[ProtoMember(1)]
|
||||
public uint ConfigId { get; set; }
|
||||
[ProtoMember(2)]
|
||||
public uint Price { get; set; }
|
||||
[ProtoMember(3)]
|
||||
public uint Currency { get; set; }
|
||||
[ProtoMember(4)]
|
||||
public uint Sort { get; set; }
|
||||
[ProtoMember(5)]
|
||||
public uint Tag { get; set; }
|
||||
}
|
||||
/// <summary>
|
||||
/// fish信息
|
||||
/// </summary>
|
||||
[ProtoContract]
|
||||
|
||||
@@ -392,6 +392,55 @@ namespace Fantasy
|
||||
/// /////////// ******** 商店 *******/////////////
|
||||
/// </summary>
|
||||
/// <summary>
|
||||
/// 请求商店商品列表
|
||||
/// </summary>
|
||||
[ProtoContract]
|
||||
public partial class C2Game_GetShopItemsRequest : AMessage, ICustomRouteRequest
|
||||
{
|
||||
public static C2Game_GetShopItemsRequest Create(Scene scene)
|
||||
{
|
||||
return scene.MessagePoolComponent.Rent<C2Game_GetShopItemsRequest>();
|
||||
}
|
||||
public override void Dispose()
|
||||
{
|
||||
Shop = default;
|
||||
#if FANTASY_NET || FANTASY_UNITY
|
||||
GetScene().MessagePoolComponent.Return<C2Game_GetShopItemsRequest>(this);
|
||||
#endif
|
||||
}
|
||||
[ProtoIgnore]
|
||||
public Game2C_GetShopItemsResponse ResponseType { get; set; }
|
||||
public uint OpCode() { return OuterOpcode.C2Game_GetShopItemsRequest; }
|
||||
[ProtoIgnore]
|
||||
public int RouteType => Fantasy.RouteType.GameRoute;
|
||||
[ProtoMember(1)]
|
||||
public uint Shop { get; set; }
|
||||
}
|
||||
/// <summary>
|
||||
/// 请求商店商品列表响应
|
||||
/// </summary>
|
||||
[ProtoContract]
|
||||
public partial class Game2C_GetShopItemsResponse : AMessage, ICustomRouteResponse
|
||||
{
|
||||
public static Game2C_GetShopItemsResponse Create(Scene scene)
|
||||
{
|
||||
return scene.MessagePoolComponent.Rent<Game2C_GetShopItemsResponse>();
|
||||
}
|
||||
public override void Dispose()
|
||||
{
|
||||
ErrorCode = default;
|
||||
Items.Clear();
|
||||
#if FANTASY_NET || FANTASY_UNITY
|
||||
GetScene().MessagePoolComponent.Return<Game2C_GetShopItemsResponse>(this);
|
||||
#endif
|
||||
}
|
||||
public uint OpCode() { return OuterOpcode.Game2C_GetShopItemsResponse; }
|
||||
[ProtoMember(1)]
|
||||
public List<ShopItemInfo> Items = new List<ShopItemInfo>();
|
||||
[ProtoMember(2)]
|
||||
public uint ErrorCode { get; set; }
|
||||
}
|
||||
/// <summary>
|
||||
/// 请求购买
|
||||
/// </summary>
|
||||
[ProtoContract]
|
||||
@@ -403,6 +452,7 @@ namespace Fantasy
|
||||
}
|
||||
public override void Dispose()
|
||||
{
|
||||
BuyId = default;
|
||||
#if FANTASY_NET || FANTASY_UNITY
|
||||
GetScene().MessagePoolComponent.Return<C2Game_BuyRequest>(this);
|
||||
#endif
|
||||
@@ -412,6 +462,8 @@ namespace Fantasy
|
||||
public uint OpCode() { return OuterOpcode.C2Game_BuyRequest; }
|
||||
[ProtoIgnore]
|
||||
public int RouteType => Fantasy.RouteType.GameRoute;
|
||||
[ProtoMember(1)]
|
||||
public uint BuyId { get; set; }
|
||||
}
|
||||
/// <summary>
|
||||
/// 请求购买响应
|
||||
@@ -426,16 +478,36 @@ namespace Fantasy
|
||||
public override void Dispose()
|
||||
{
|
||||
ErrorCode = default;
|
||||
Awards.Clear();
|
||||
#if FANTASY_NET || FANTASY_UNITY
|
||||
GetScene().MessagePoolComponent.Return<Game2C_BuyResponse>(this);
|
||||
#endif
|
||||
}
|
||||
public uint OpCode() { return OuterOpcode.Game2C_BuyResponse; }
|
||||
[ProtoMember(1)]
|
||||
public List<AwardInfo> Awards = new List<AwardInfo>();
|
||||
[ProtoMember(2)]
|
||||
public uint ErrorCode { get; set; }
|
||||
}
|
||||
/// <summary>
|
||||
/// 活动奖励推送
|
||||
/// </summary>
|
||||
[ProtoContract]
|
||||
public partial class Game2C_RewardNotify : AMessage, ICustomRouteMessage
|
||||
{
|
||||
public static Game2C_RewardNotify Create(Scene scene)
|
||||
{
|
||||
return scene.MessagePoolComponent.Rent<Game2C_RewardNotify>();
|
||||
}
|
||||
public override void Dispose()
|
||||
{
|
||||
Awards.Clear();
|
||||
#if FANTASY_NET || FANTASY_UNITY
|
||||
GetScene().MessagePoolComponent.Return<Game2C_RewardNotify>(this);
|
||||
#endif
|
||||
}
|
||||
public uint OpCode() { return OuterOpcode.Game2C_RewardNotify; }
|
||||
[ProtoIgnore]
|
||||
public int RouteType => Fantasy.RouteType.GameRoute;
|
||||
[ProtoMember(1)]
|
||||
public List<AwardInfo> Awards = new List<AwardInfo>();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -16,63 +16,66 @@ namespace Fantasy
|
||||
public const uint Game2C_FishChange = 2147493650;
|
||||
public const uint C2Game_SellFishRequest = 2281711382;
|
||||
public const uint Game2C_SellFishResponse = 2415929110;
|
||||
public const uint C2Game_BuyRequest = 2281711383;
|
||||
public const uint Game2C_BuyResponse = 2415929111;
|
||||
public const uint C2Map_CreateRoomRequest = 2281711384;
|
||||
public const uint Map2C_CreateRoomResponse = 2415929112;
|
||||
public const uint C2Game_GetShopItemsRequest = 2281711383;
|
||||
public const uint Game2C_GetShopItemsResponse = 2415929111;
|
||||
public const uint C2Game_BuyRequest = 2281711384;
|
||||
public const uint Game2C_BuyResponse = 2415929112;
|
||||
public const uint Game2C_RewardNotify = 2147493651;
|
||||
public const uint C2Map_CreateRoomRequest = 2281711385;
|
||||
public const uint Map2C_CreateRoomResponse = 2415929113;
|
||||
public const uint C2G_ExitRoomRequest = 268445457;
|
||||
public const uint G2C_ExitRoomResponse = 402663185;
|
||||
public const uint C2G_EnterMapRequest = 268445458;
|
||||
public const uint G2C_EnterMapResponse = 402663186;
|
||||
public const uint Map2C_ChangeMap = 2147493651;
|
||||
public const uint Map2C_ChangeMap = 2147493652;
|
||||
public const uint C2A_LoginRequest = 268445459;
|
||||
public const uint A2C_LoginResponse = 402663187;
|
||||
public const uint C2G_LoginRequest = 268445460;
|
||||
public const uint G2C_LoginResponse = 402663188;
|
||||
public const uint G2C_RepeatLogin = 134227729;
|
||||
public const uint C2Game_GetRoleInfoRequest = 2281711385;
|
||||
public const uint Game2C_GetRoleInfoResponse = 2415929113;
|
||||
public const uint Map2C_RoleEnterRoomNotify = 2147493652;
|
||||
public const uint Map2C_RoleExitRoomNotify = 2147493653;
|
||||
public const uint C2Map_RolePropertyChange = 2147493654;
|
||||
public const uint Map2C_RoleStateNotify = 2147493655;
|
||||
public const uint Map2C_RoleGearChangeNotify = 2147493656;
|
||||
public const uint Map2C_RolePropertyChangeNotify = 2147493657;
|
||||
public const uint C2Map_Move = 2147493658;
|
||||
public const uint C2Map_Look = 2147493659;
|
||||
public const uint Map2C_MoveNotify = 2147493660;
|
||||
public const uint Map2C_LookeNotify = 2147493661;
|
||||
public const uint C2S_GetConversationsRequest = 2281711386;
|
||||
public const uint S2C_GetConversationsResponse = 2415929114;
|
||||
public const uint C2S_SendMailRequest = 2281711387;
|
||||
public const uint S2C_SendMailResponse = 2415929115;
|
||||
public const uint C2S_DeleteMailRequest = 2281711388;
|
||||
public const uint S2C_DeleteMailResponse = 2415929116;
|
||||
public const uint S2C_HaveMail = 2147493662;
|
||||
public const uint S2C_MailState = 2147493663;
|
||||
public const uint C2S_CreateChannelRequest = 2281711389;
|
||||
public const uint S2C_CreateChannelResponse = 2415929117;
|
||||
public const uint C2S_JoinChannelRequest = 2281711390;
|
||||
public const uint S2C_JoinChannelResponse = 2415929118;
|
||||
public const uint C2S_SendMessageRequest = 2281711391;
|
||||
public const uint S2C_SendMessageResponse = 2415929119;
|
||||
public const uint S2C_Message = 2147493664;
|
||||
public const uint C2S_CreateClubRequest = 2281711392;
|
||||
public const uint S2C_CreateClubResponse = 2415929120;
|
||||
public const uint C2S_GetClubInfoRequest = 2281711393;
|
||||
public const uint S2C_GetClubInfoResponse = 2415929121;
|
||||
public const uint C2S_GetMemberListRequest = 2281711394;
|
||||
public const uint S2C_GetMemberListResponse = 2415929122;
|
||||
public const uint C2S_GetClubListRequest = 2281711395;
|
||||
public const uint S2C_GetClubListResponse = 2415929123;
|
||||
public const uint C2S_JoinClubRequest = 2281711396;
|
||||
public const uint S2C_JoinClubResponse = 2415929124;
|
||||
public const uint C2S_LeaveClubRequest = 2281711397;
|
||||
public const uint S2C_LeaveClubResponse = 2415929125;
|
||||
public const uint C2S_DissolveClubRequest = 2281711398;
|
||||
public const uint S2C_DissolveClubResponse = 2415929126;
|
||||
public const uint C2S_DisposeJoinRequest = 2281711399;
|
||||
public const uint S2C_DisposeJoinResponse = 2415929127;
|
||||
public const uint S2C_ClubChange = 2147493665;
|
||||
public const uint C2Game_GetRoleInfoRequest = 2281711386;
|
||||
public const uint Game2C_GetRoleInfoResponse = 2415929114;
|
||||
public const uint Map2C_RoleEnterRoomNotify = 2147493653;
|
||||
public const uint Map2C_RoleExitRoomNotify = 2147493654;
|
||||
public const uint C2Map_RolePropertyChange = 2147493655;
|
||||
public const uint Map2C_RoleStateNotify = 2147493656;
|
||||
public const uint Map2C_RoleGearChangeNotify = 2147493657;
|
||||
public const uint Map2C_RolePropertyChangeNotify = 2147493658;
|
||||
public const uint C2Map_Move = 2147493659;
|
||||
public const uint C2Map_Look = 2147493660;
|
||||
public const uint Map2C_MoveNotify = 2147493661;
|
||||
public const uint Map2C_LookeNotify = 2147493662;
|
||||
public const uint C2S_GetConversationsRequest = 2281711387;
|
||||
public const uint S2C_GetConversationsResponse = 2415929115;
|
||||
public const uint C2S_SendMailRequest = 2281711388;
|
||||
public const uint S2C_SendMailResponse = 2415929116;
|
||||
public const uint C2S_DeleteMailRequest = 2281711389;
|
||||
public const uint S2C_DeleteMailResponse = 2415929117;
|
||||
public const uint S2C_HaveMail = 2147493663;
|
||||
public const uint S2C_MailState = 2147493664;
|
||||
public const uint C2S_CreateChannelRequest = 2281711390;
|
||||
public const uint S2C_CreateChannelResponse = 2415929118;
|
||||
public const uint C2S_JoinChannelRequest = 2281711391;
|
||||
public const uint S2C_JoinChannelResponse = 2415929119;
|
||||
public const uint C2S_SendMessageRequest = 2281711392;
|
||||
public const uint S2C_SendMessageResponse = 2415929120;
|
||||
public const uint S2C_Message = 2147493665;
|
||||
public const uint C2S_CreateClubRequest = 2281711393;
|
||||
public const uint S2C_CreateClubResponse = 2415929121;
|
||||
public const uint C2S_GetClubInfoRequest = 2281711394;
|
||||
public const uint S2C_GetClubInfoResponse = 2415929122;
|
||||
public const uint C2S_GetMemberListRequest = 2281711395;
|
||||
public const uint S2C_GetMemberListResponse = 2415929123;
|
||||
public const uint C2S_GetClubListRequest = 2281711396;
|
||||
public const uint S2C_GetClubListResponse = 2415929124;
|
||||
public const uint C2S_JoinClubRequest = 2281711397;
|
||||
public const uint S2C_JoinClubResponse = 2415929125;
|
||||
public const uint C2S_LeaveClubRequest = 2281711398;
|
||||
public const uint S2C_LeaveClubResponse = 2415929126;
|
||||
public const uint C2S_DissolveClubRequest = 2281711399;
|
||||
public const uint S2C_DissolveClubResponse = 2415929127;
|
||||
public const uint C2S_DisposeJoinRequest = 2281711400;
|
||||
public const uint S2C_DisposeJoinResponse = 2415929128;
|
||||
public const uint S2C_ClubChange = 2147493666;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user