框架更新

This commit is contained in:
Bob.Song
2025-10-29 17:59:43 +08:00
parent fc18c8626a
commit a2cb248512
429 changed files with 7173 additions and 38748 deletions

View File

@@ -1,5 +1,6 @@
using ProtoBuf;
using System;
using System.Collections.Generic;
using MongoDB.Bson.Serialization.Attributes;
using Fantasy;
@@ -16,9 +17,9 @@ using Fantasy.Serialize;
#pragma warning disable CS8618
namespace Fantasy
{
{
[ProtoContract]
public partial class C2A_LoginRequest : AMessage, IRequest, IProto
public partial class C2A_LoginRequest : AMessage, IRequest
{
public static C2A_LoginRequest Create(Scene scene)
{
@@ -47,7 +48,7 @@ namespace Fantasy
public int Region { get; set; }
}
[ProtoContract]
public partial class A2C_LoginResponse : AMessage, IResponse, IProto
public partial class A2C_LoginResponse : AMessage, IResponse
{
public static A2C_LoginResponse Create(Scene scene)
{
@@ -71,7 +72,7 @@ namespace Fantasy
/// 客户端登录到Gate服务器
/// </summary>
[ProtoContract]
public partial class C2G_LoginRequest : AMessage, IRequest, IProto
public partial class C2G_LoginRequest : AMessage, IRequest
{
public static C2G_LoginRequest Create(Scene scene)
{
@@ -91,7 +92,7 @@ namespace Fantasy
public string ToKen { get; set; }
}
[ProtoContract]
public partial class G2C_LoginResponse : AMessage, IResponse, IProto
public partial class G2C_LoginResponse : AMessage, IResponse
{
public static G2C_LoginResponse Create(Scene scene)
{
@@ -115,7 +116,7 @@ namespace Fantasy
/// 通知客户端重复登录
/// </summary>
[ProtoContract]
public partial class G2C_RepeatLogin : AMessage, IMessage, IProto
public partial class G2C_RepeatLogin : AMessage, IMessage
{
public static G2C_RepeatLogin Create(Scene scene)
{
@@ -130,7 +131,7 @@ namespace Fantasy
public uint OpCode() { return OuterOpcode.G2C_RepeatLogin; }
}
[ProtoContract]
public partial class C2Game_GetRoleInfoRequest : AMessage, ICustomRouteRequest, IProto
public partial class C2Game_GetRoleInfoRequest : AMessage, ICustomRouteRequest
{
public static C2Game_GetRoleInfoRequest Create(Scene scene)
{
@@ -149,7 +150,7 @@ namespace Fantasy
public int RouteType => Fantasy.RouteType.GameRoute;
}
[ProtoContract]
public partial class Game2C_GetRoleInfoResponse : AMessage, ICustomRouteResponse, IProto
public partial class Game2C_GetRoleInfoResponse : AMessage, ICustomRouteResponse
{
public static Game2C_GetRoleInfoResponse Create(Scene scene)
{
@@ -173,3 +174,4 @@ namespace Fantasy
public uint ErrorCode { get; set; }
}
}