@@ -1,6 +1,5 @@
|
||||
using ProtoBuf;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using MongoDB.Bson.Serialization.Attributes;
|
||||
using Fantasy;
|
||||
@@ -17,12 +16,12 @@ using Fantasy.Serialize;
|
||||
#pragma warning disable CS8618
|
||||
|
||||
namespace Fantasy
|
||||
{
|
||||
{
|
||||
/// <summary>
|
||||
/// 用户进入地图
|
||||
/// </summary>
|
||||
[ProtoContract]
|
||||
public partial class Map2C_RoleEnterRoomNotify : AMessage, ICustomRouteMessage
|
||||
public partial class Map2C_RoleEnterRoomNotify : AMessage, ICustomRouteMessage, IProto
|
||||
{
|
||||
public static Map2C_RoleEnterRoomNotify Create(Scene scene)
|
||||
{
|
||||
@@ -45,7 +44,7 @@ namespace Fantasy
|
||||
/// 用户离开地图
|
||||
/// </summary>
|
||||
[ProtoContract]
|
||||
public partial class Map2C_RoleExitRoomNotify : AMessage, ICustomRouteMessage
|
||||
public partial class Map2C_RoleExitRoomNotify : AMessage, ICustomRouteMessage, IProto
|
||||
{
|
||||
public static Map2C_RoleExitRoomNotify Create(Scene scene)
|
||||
{
|
||||
@@ -65,7 +64,7 @@ namespace Fantasy
|
||||
public long Id { get; set; }
|
||||
}
|
||||
[ProtoContract]
|
||||
public partial class C2Map_RolePropertyChange : AMessage, ICustomRouteMessage
|
||||
public partial class C2Map_RolePropertyChange : AMessage, ICustomRouteMessage, IProto
|
||||
{
|
||||
public static C2Map_RolePropertyChange Create(Scene scene)
|
||||
{
|
||||
@@ -88,7 +87,7 @@ namespace Fantasy
|
||||
/// 玩家状态变化同步
|
||||
/// </summary>
|
||||
[ProtoContract]
|
||||
public partial class Map2C_RoleStateNotify : AMessage, ICustomRouteMessage
|
||||
public partial class Map2C_RoleStateNotify : AMessage, ICustomRouteMessage, IProto
|
||||
{
|
||||
public static Map2C_RoleStateNotify Create(Scene scene)
|
||||
{
|
||||
@@ -114,7 +113,7 @@ namespace Fantasy
|
||||
/// 玩家钓组变化
|
||||
/// </summary>
|
||||
[ProtoContract]
|
||||
public partial class Map2C_RoleGearChangeNotify : AMessage, ICustomRouteMessage
|
||||
public partial class Map2C_RoleGearChangeNotify : AMessage, ICustomRouteMessage, IProto
|
||||
{
|
||||
public static Map2C_RoleGearChangeNotify Create(Scene scene)
|
||||
{
|
||||
@@ -137,7 +136,7 @@ namespace Fantasy
|
||||
public List<GearInfo> Gears = new List<GearInfo>();
|
||||
}
|
||||
[ProtoContract]
|
||||
public partial class Map2C_RolePropertyChangeNotify : AMessage, ICustomRouteMessage
|
||||
public partial class Map2C_RolePropertyChangeNotify : AMessage, ICustomRouteMessage, IProto
|
||||
{
|
||||
public static Map2C_RolePropertyChangeNotify Create(Scene scene)
|
||||
{
|
||||
@@ -160,7 +159,7 @@ namespace Fantasy
|
||||
public List<KeyValueInt64> Propertys = new List<KeyValueInt64>();
|
||||
}
|
||||
[ProtoContract]
|
||||
public partial class C2Map_Move : AMessage, ICustomRouteMessage
|
||||
public partial class C2Map_Move : AMessage, ICustomRouteMessage, IProto
|
||||
{
|
||||
public static C2Map_Move Create(Scene scene)
|
||||
{
|
||||
@@ -195,7 +194,7 @@ namespace Fantasy
|
||||
public long Timestamp { get; set; }
|
||||
}
|
||||
[ProtoContract]
|
||||
public partial class C2Map_Look : AMessage, ICustomRouteMessage
|
||||
public partial class C2Map_Look : AMessage, ICustomRouteMessage, IProto
|
||||
{
|
||||
public static C2Map_Look Create(Scene scene)
|
||||
{
|
||||
@@ -221,7 +220,7 @@ namespace Fantasy
|
||||
/// 玩家移动推送
|
||||
/// </summary>
|
||||
[ProtoContract]
|
||||
public partial class Map2C_MoveNotify : AMessage, ICustomRouteMessage
|
||||
public partial class Map2C_MoveNotify : AMessage, ICustomRouteMessage, IProto
|
||||
{
|
||||
public static Map2C_MoveNotify Create(Scene scene)
|
||||
{
|
||||
@@ -262,7 +261,7 @@ namespace Fantasy
|
||||
/// 玩家旋转推送
|
||||
/// </summary>
|
||||
[ProtoContract]
|
||||
public partial class Map2C_LookeNotify : AMessage, ICustomRouteMessage
|
||||
public partial class Map2C_LookeNotify : AMessage, ICustomRouteMessage, IProto
|
||||
{
|
||||
public static Map2C_LookeNotify Create(Scene scene)
|
||||
{
|
||||
@@ -288,4 +287,3 @@ namespace Fantasy
|
||||
public long Timestamp { get; set; }
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user