@@ -1,6 +1,5 @@
|
||||
using ProtoBuf;
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using MongoDB.Bson.Serialization.Attributes;
|
||||
using Fantasy;
|
||||
@@ -17,9 +16,9 @@ using Fantasy.Serialize;
|
||||
#pragma warning disable CS8618
|
||||
|
||||
namespace Fantasy
|
||||
{
|
||||
{
|
||||
[ProtoContract]
|
||||
public partial class Vector3Info : AMessage
|
||||
public partial class Vector3Info : AMessage, IProto
|
||||
{
|
||||
public static Vector3Info Create(Scene scene)
|
||||
{
|
||||
@@ -42,7 +41,7 @@ namespace Fantasy
|
||||
public float z { get; set; }
|
||||
}
|
||||
[ProtoContract]
|
||||
public partial class Vector2Info : AMessage
|
||||
public partial class Vector2Info : AMessage, IProto
|
||||
{
|
||||
public static Vector2Info Create(Scene scene)
|
||||
{
|
||||
@@ -62,7 +61,7 @@ namespace Fantasy
|
||||
public float y { get; set; }
|
||||
}
|
||||
[ProtoContract]
|
||||
public partial class QuaternionInfo : AMessage
|
||||
public partial class QuaternionInfo : AMessage, IProto
|
||||
{
|
||||
public static QuaternionInfo Create(Scene scene)
|
||||
{
|
||||
@@ -91,7 +90,7 @@ namespace Fantasy
|
||||
/// 玩家当前使用钓组信息
|
||||
/// </summary>
|
||||
[ProtoContract]
|
||||
public partial class GearInfo : AMessage
|
||||
public partial class GearInfo : AMessage, IProto
|
||||
{
|
||||
public static GearInfo Create(Scene scene)
|
||||
{
|
||||
@@ -120,7 +119,7 @@ namespace Fantasy
|
||||
public List<KeyValueInt64> Propertys = new List<KeyValueInt64>();
|
||||
}
|
||||
[ProtoContract]
|
||||
public partial class UnitStateInfo : AMessage
|
||||
public partial class UnitStateInfo : AMessage, IProto
|
||||
{
|
||||
public static UnitStateInfo Create(Scene scene)
|
||||
{
|
||||
@@ -140,7 +139,7 @@ namespace Fantasy
|
||||
public List<KeyValueInt64> Propertys = new List<KeyValueInt64>();
|
||||
}
|
||||
[ProtoContract]
|
||||
public partial class MapUnitInfo : AMessage
|
||||
public partial class MapUnitInfo : AMessage, IProto
|
||||
{
|
||||
public static MapUnitInfo Create(Scene scene)
|
||||
{
|
||||
@@ -175,4 +174,3 @@ namespace Fantasy
|
||||
public List<KeyValueInt64> Propertys = new List<KeyValueInt64>();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user