diff --git a/Entity/Entity.csproj b/Entity/Entity.csproj index 27c7775..891c4b4 100644 --- a/Entity/Entity.csproj +++ b/Entity/Entity.csproj @@ -19,7 +19,7 @@ - + diff --git a/Entity/Game/Map/Fish/FishData.cs b/Entity/Game/Map/Fish/FishData.cs new file mode 100644 index 0000000..e652d8c --- /dev/null +++ b/Entity/Game/Map/Fish/FishData.cs @@ -0,0 +1,11 @@ +namespace NB.Game; + +public class FishData +{ + public int ConfigId; + + /// + /// 0 - 1,0最小,1最大 + /// + public float Size; +} \ No newline at end of file diff --git a/Entity/Game/Map/Fish/FishMaker.cs b/Entity/Game/Map/Fish/FishMaker.cs new file mode 100644 index 0000000..fb983de --- /dev/null +++ b/Entity/Game/Map/Fish/FishMaker.cs @@ -0,0 +1,6 @@ +namespace NB.Game; + +public class FishMaker +{ + +} \ No newline at end of file diff --git a/Entity/Generate/NetworkProtocol/OuterMessage.cs b/Entity/Generate/NetworkProtocol/OuterMessage.cs index 0a5f6b2..0bfd71d 100644 --- a/Entity/Generate/NetworkProtocol/OuterMessage.cs +++ b/Entity/Generate/NetworkProtocol/OuterMessage.cs @@ -4922,9 +4922,9 @@ namespace Fantasy MessageObjectPool.Return(this); } [ProtoMember(1)] - public int Item { get; set; } + public long Item { get; set; } [ProtoMember(2)] - public List BindItems { get; set; } = new List(); + public List BindItems { get; set; } = new List(); } /// /// 物品信息 diff --git a/Tools/NetworkProtocol/Outer/data/CommonProtoData.proto b/Tools/NetworkProtocol/Outer/data/CommonProtoData.proto index dfb1b20..f979438 100644 --- a/Tools/NetworkProtocol/Outer/data/CommonProtoData.proto +++ b/Tools/NetworkProtocol/Outer/data/CommonProtoData.proto @@ -67,8 +67,8 @@ message AwardInfo ///玩家当前使用钓组信息 message ItemBindInfo { - int32 Item = 1; //主物品 - repeated int32 BindItems = 2; //绑定物品 + int64 Item = 1; //主物品 + repeated int64 BindItems = 2; //绑定物品 } ///物品信息 message ItemInfo