diff --git a/Entity/Entity.csproj b/Entity/Entity.csproj
index 27c7775..891c4b4 100644
--- a/Entity/Entity.csproj
+++ b/Entity/Entity.csproj
@@ -19,7 +19,7 @@
-
+
diff --git a/Entity/Game/Map/Fish/FishData.cs b/Entity/Game/Map/Fish/FishData.cs
new file mode 100644
index 0000000..e652d8c
--- /dev/null
+++ b/Entity/Game/Map/Fish/FishData.cs
@@ -0,0 +1,11 @@
+namespace NB.Game;
+
+public class FishData
+{
+ public int ConfigId;
+
+ ///
+ /// 0 - 1,0最小,1最大
+ ///
+ public float Size;
+}
\ No newline at end of file
diff --git a/Entity/Game/Map/Fish/FishMaker.cs b/Entity/Game/Map/Fish/FishMaker.cs
new file mode 100644
index 0000000..fb983de
--- /dev/null
+++ b/Entity/Game/Map/Fish/FishMaker.cs
@@ -0,0 +1,6 @@
+namespace NB.Game;
+
+public class FishMaker
+{
+
+}
\ No newline at end of file
diff --git a/Entity/Generate/NetworkProtocol/OuterMessage.cs b/Entity/Generate/NetworkProtocol/OuterMessage.cs
index 0a5f6b2..0bfd71d 100644
--- a/Entity/Generate/NetworkProtocol/OuterMessage.cs
+++ b/Entity/Generate/NetworkProtocol/OuterMessage.cs
@@ -4922,9 +4922,9 @@ namespace Fantasy
MessageObjectPool.Return(this);
}
[ProtoMember(1)]
- public int Item { get; set; }
+ public long Item { get; set; }
[ProtoMember(2)]
- public List BindItems { get; set; } = new List();
+ public List BindItems { get; set; } = new List();
}
///
/// 物品信息
diff --git a/Tools/NetworkProtocol/Outer/data/CommonProtoData.proto b/Tools/NetworkProtocol/Outer/data/CommonProtoData.proto
index dfb1b20..f979438 100644
--- a/Tools/NetworkProtocol/Outer/data/CommonProtoData.proto
+++ b/Tools/NetworkProtocol/Outer/data/CommonProtoData.proto
@@ -67,8 +67,8 @@ message AwardInfo
///玩家当前使用钓组信息
message ItemBindInfo
{
- int32 Item = 1; //主物品
- repeated int32 BindItems = 2; //绑定物品
+ int64 Item = 1; //主物品
+ repeated int64 BindItems = 2; //绑定物品
}
///物品信息
message ItemInfo