饭太稀

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bob
2025-06-30 10:51:37 +08:00
commit 8e45469c83
753 changed files with 87652 additions and 0 deletions

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#pragma warning disable CS1591 // Missing XML comment for publicly visible type or member
namespace Fantasy
{
/// <summary>
/// 标准的控制台Log
/// </summary>
public sealed class ConsoleLog : ILog
{
/// <summary>
/// 记录跟踪级别的日志消息。
/// </summary>
/// <param name="message">日志消息。</param>
public void Trace(string message)
{
System.Console.ForegroundColor = ConsoleColor.White;
System.Console.WriteLine(message);
}
/// <summary>
/// 记录警告级别的日志消息。
/// </summary>
/// <param name="message">日志消息。</param>
public void Warning(string message)
{
System.Console.ForegroundColor = ConsoleColor.Yellow;
System.Console.WriteLine(message);
}
/// <summary>
/// 记录信息级别的日志消息。
/// </summary>
/// <param name="message">日志消息。</param>
public void Info(string message)
{
System.Console.ForegroundColor = ConsoleColor.Gray;
System.Console.WriteLine(message);
}
/// <summary>
/// 记录调试级别的日志消息。
/// </summary>
/// <param name="message">日志消息。</param>
public void Debug(string message)
{
System.Console.ForegroundColor = ConsoleColor.DarkGreen;
System.Console.WriteLine(message);
}
/// <summary>
/// 记录错误级别的日志消息。
/// </summary>
/// <param name="message">日志消息。</param>
public void Error(string message)
{
System.Console.ForegroundColor = ConsoleColor.DarkRed;
System.Console.WriteLine(message);
}
/// <summary>
/// 记录严重错误级别的日志消息。
/// </summary>
/// <param name="message">日志消息。</param>
public void Fatal(string message)
{
System.Console.ForegroundColor = ConsoleColor.Red;
System.Console.WriteLine(message);
}
/// <summary>
/// 记录跟踪级别的格式化日志消息。
/// </summary>
/// <param name="message">日志消息模板。</param>
/// <param name="args">格式化参数。</param>
public void Trace(string message, params object[] args)
{
System.Console.ForegroundColor = ConsoleColor.White;
System.Console.WriteLine(message, args);
}
/// <summary>
/// 记录警告级别的格式化日志消息。
/// </summary>
/// <param name="message">日志消息模板。</param>
/// <param name="args">格式化参数。</param>
public void Warning(string message, params object[] args)
{
System.Console.ForegroundColor = ConsoleColor.Yellow;
System.Console.WriteLine(message, args);
}
/// <summary>
/// 记录信息级别的格式化日志消息。
/// </summary>
/// <param name="message">日志消息模板。</param>
/// <param name="args">格式化参数。</param>
public void Info(string message, params object[] args)
{
System.Console.ForegroundColor = ConsoleColor.Gray;
System.Console.WriteLine(message, args);
}
/// <summary>
/// 记录调试级别的格式化日志消息。
/// </summary>
/// <param name="message">日志消息模板。</param>
/// <param name="args">格式化参数。</param>
public void Debug(string message, params object[] args)
{
System.Console.ForegroundColor = ConsoleColor.DarkGreen;
System.Console.WriteLine(message, args);
}
/// <summary>
/// 记录错误级别的格式化日志消息。
/// </summary>
/// <param name="message">日志消息模板。</param>
/// <param name="args">格式化参数。</param>
public void Error(string message, params object[] args)
{
System.Console.ForegroundColor = ConsoleColor.DarkRed;
System.Console.WriteLine(message, args);
}
/// <summary>
/// 记录严重错误级别的格式化日志消息。
/// </summary>
/// <param name="message">日志消息模板。</param>
/// <param name="args">格式化参数。</param>
public void Fatal(string message, params object[] args)
{
System.Console.ForegroundColor = ConsoleColor.Red;
System.Console.WriteLine(message, args);
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<TargetFrameworks>net8.0;net9.0</TargetFrameworks>
<LangVersion>default</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<DefineConstants>TRACE;FANTASY_CONSOLE</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<DefineConstants>TRACE;FANTASY_CONSOLE</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BenchmarkDotNet" Version="0.14.0" />
<PackageReference Include="MongoDB.Bson" Version="2.29.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="protobuf-net" Version="3.2.30" />
<PackageReference Include="System.IO.Pipelines" Version="8.0.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Fantays.Console\Fantasy.Console.csproj" />
</ItemGroup>
</Project>

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using BenchmarkDotNet.Attributes;
using BenchmarkDotNet.Jobs;
using BenchmarkDotNet.Running;
using Fantasy.Async;
using Fantasy.InnerMessage;
using Fantasy.Network;
using Fantasy.Platform.Console;
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
namespace Fantasy.Benchmark;
[SimpleJob(RuntimeMoniker.Net80, baseline: true)]
public class NetworkBenchmark
{
private static Scene _scene;
private static Session _session;
private readonly BenchmarkRequest _benchmarkRequest = new BenchmarkRequest();
public static async FTask Initialize()
{
// 注册日志实例到框架中
Log.Register(new ConsoleLog());
// 初始化框架
await Entry.Initialize();
// 执行StartUpdate方法
Entry.StartUpdate();
_scene = await Entry.CreateScene();
// 创建远程连接
_session = _scene.Connect("127.0.0.1:20000", NetworkProtocolType.WebSocket,
() =>
{
Log.Debug("连接到目标服务器成功");
var summary = BenchmarkRunner.Run<NetworkBenchmark>();
Console.WriteLine(summary);
},
() => { Log.Debug("无法连接到目标服务器"); },
() => { Log.Debug("与服务器断开连接"); }, false);
}
[Benchmark]
public async FTask Call()
{
await _session.Call(_benchmarkRequest);
}
}

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Fantasy.Benchmark.NetworkBenchmark.Initialize().Coroutine();
Console.ReadKey();

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# Fantasy.Benchmark
使用 Fantasy.Benchmark 工具,我们能够快速评估框架网络的处理性能。目前,该工具提供的基准测试主要集中在 RPC远程过程调用消息 方面。这一项测试能够有效测量系统在处理远程调用时的响应时间、吞吐量和资源利用率,帮助开发者优化网络通信性能,确保在高负载情况下系统依然能够稳定运行
## 操作步骤
- 1.打开位于 Examples/Server/Server.sln 的解决方案文件。
- 2.在解决方案中选择并启动 Main 项目。
- 3.接着,启动 Fantasy.Benchmark 应用程序,并耐心等待其测试结果的生成。