角色控制和房间进入推送
This commit is contained in:
@@ -159,7 +159,7 @@ namespace Fantasy
|
||||
{
|
||||
ErrorCode = default;
|
||||
RoleInfo = default;
|
||||
RoomId = default;
|
||||
RoomCode = default;
|
||||
#if FANTASY_NET || FANTASY_UNITY
|
||||
GetScene().MessagePoolComponent.Return<Game2C_GetRoleInfoResponse>(this);
|
||||
#endif
|
||||
@@ -168,7 +168,7 @@ namespace Fantasy
|
||||
[ProtoMember(1)]
|
||||
public RoleInfo RoleInfo { get; set; }
|
||||
[ProtoMember(2)]
|
||||
public long RoomId { get; set; }
|
||||
public string RoomCode { get; set; }
|
||||
[ProtoMember(3)]
|
||||
public uint ErrorCode { get; set; }
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user