重新导配置
This commit is contained in:
@@ -17,8 +17,10 @@ namespace NBF
|
||||
[ProtoMember(1)]
|
||||
public uint Id { get; set; } // Id
|
||||
[ProtoMember(2)]
|
||||
public float[] GearRatio { get; set; } = Array.Empty<float>(); // 组件比
|
||||
public uint ReelType { get; set; } // 鱼轮类型
|
||||
[ProtoMember(3)]
|
||||
public float[] GearRatio { get; set; } = Array.Empty<float>(); // 组件比
|
||||
[ProtoMember(4)]
|
||||
public uint Strength { get; set; } // 强度
|
||||
[ProtoIgnore]
|
||||
public uint Key => Id;
|
||||
|
||||
@@ -17,12 +17,14 @@ namespace NBF
|
||||
[ProtoMember(1)]
|
||||
public uint Id { get; set; } // Id
|
||||
[ProtoMember(2)]
|
||||
public uint Ring { get; set; } // 导线圈
|
||||
public uint RodType { get; set; } // 鱼竿类型
|
||||
[ProtoMember(3)]
|
||||
public uint Strength { get; set; } // 强度
|
||||
public uint Ring { get; set; } // 导线圈
|
||||
[ProtoMember(4)]
|
||||
public uint MaxRange { get; set; } // 最大范围
|
||||
public uint Strength { get; set; } // 强度
|
||||
[ProtoMember(5)]
|
||||
public uint MaxRange { get; set; } // 最大范围
|
||||
[ProtoMember(6)]
|
||||
public uint ConstructionType { get; set; } // 结构类型
|
||||
[ProtoIgnore]
|
||||
public uint Key => Id;
|
||||
|
||||
Reference in New Issue
Block a user