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@@ -27,7 +27,7 @@ public class OnSceneCreate_Init : AsyncEventSystem<OnCreateScene>
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// 用于验证JWT是否合法的组件
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scene.AddComponent<GateJWTComponent>();
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// 用于管理GameAccount的组件
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scene.AddComponent<GameAccountManageComponent>();
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scene.AddComponent<PlayerManageComponent>();
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break;
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}
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}
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