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@@ -163,7 +163,6 @@ namespace Fantasy
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}
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public override void Dispose()
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{
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Unit = default;
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#if FANTASY_NET || FANTASY_UNITY
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GetScene().MessagePoolComponent.Return<M2M_SendUnitRequest>(this);
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#endif
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@@ -171,7 +170,6 @@ namespace Fantasy
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[BsonIgnore]
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public M2M_SendUnitResponse ResponseType { get; set; }
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public uint OpCode() { return InnerOpcode.M2M_SendUnitRequest; }
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public Unit Unit { get; set; }
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}
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public partial class M2M_SendUnitResponse : AMessage, IRouteResponse
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{
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