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@@ -157,6 +157,10 @@ namespace Fantasy.Entitas
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case IDestroySystem iDestroySystem:
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{
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entitiesType = iDestroySystem.EntitiesType();
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if (_destroySystems.ContainsKey(entitiesType))
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{
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}
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_destroySystems.Add(entitiesType, iDestroySystem);
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break;
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}
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