协议修改

This commit is contained in:
2025-09-25 23:22:07 +08:00
parent ddffaac7b3
commit 5218bc7585
16 changed files with 159 additions and 125 deletions

View File

@@ -100,11 +100,9 @@ namespace Fantasy
{
Rod = default;
Rigs.Clear();
LineLength = default;
ReelSpeed = default;
State = default;
Position = default;
Rotation = default;
Propertys.Clear();
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<GearInfo>(this);
#endif
@@ -114,15 +112,11 @@ namespace Fantasy
[ProtoMember(2)]
public List<long> Rigs = new List<long>();
[ProtoMember(3)]
public float LineLength { get; set; }
[ProtoMember(4)]
public float ReelSpeed { get; set; }
[ProtoMember(5)]
public int State { get; set; }
[ProtoMember(6)]
public Vector3Info Position { get; set; }
[ProtoMember(7)]
[ProtoMember(4)]
public Vector3Info Rotation { get; set; }
[ProtoMember(5)]
public List<KeyValueInt64> Propertys = new List<KeyValueInt64>();
}
[ProtoContract]
public partial class UnitStateInfo : AMessage, IProto
@@ -134,7 +128,7 @@ namespace Fantasy
public override void Dispose()
{
State = default;
Args.Clear();
Propertys.Clear();
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<UnitStateInfo>(this);
#endif
@@ -142,7 +136,7 @@ namespace Fantasy
[ProtoMember(1)]
public int State { get; set; }
[ProtoMember(2)]
public List<string> Args = new List<string>();
public List<KeyValueInt64> Propertys = new List<KeyValueInt64>();
}
[ProtoContract]
public partial class MapUnitInfo : AMessage, IProto
@@ -177,6 +171,6 @@ namespace Fantasy
[ProtoMember(6)]
public List<GearInfo> Gears = new List<GearInfo>();
[ProtoMember(7)]
public List<KeyValueInt32> Propertys = new List<KeyValueInt32>();
public List<KeyValueInt64> Propertys = new List<KeyValueInt64>();
}
}