协议修改

This commit is contained in:
2025-09-25 23:22:07 +08:00
parent ddffaac7b3
commit 5218bc7585
16 changed files with 159 additions and 125 deletions

View File

@@ -56,46 +56,6 @@ namespace Fantasy
public VipInfo VipInfo { get; set; }
}
[ProtoContract]
public partial class KeyValueStringInt64 : AMessage, IProto
{
public static KeyValueStringInt64 Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<KeyValueStringInt64>();
}
public override void Dispose()
{
Key = default;
Value = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<KeyValueStringInt64>(this);
#endif
}
[ProtoMember(1)]
public string Key { get; set; }
[ProtoMember(2)]
public long Value { get; set; }
}
[ProtoContract]
public partial class KeyValueInt32 : AMessage, IProto
{
public static KeyValueInt32 Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<KeyValueInt32>();
}
public override void Dispose()
{
Key = default;
Value = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<KeyValueInt32>(this);
#endif
}
[ProtoMember(1)]
public int Key { get; set; }
[ProtoMember(2)]
public int Value { get; set; }
}
[ProtoContract]
public partial class KeyValueInt64 : AMessage, IProto
{
public static KeyValueInt64 Create(Scene scene)
@@ -111,30 +71,10 @@ namespace Fantasy
#endif
}
[ProtoMember(1)]
public long Key { get; set; }
public int Key { get; set; }
[ProtoMember(2)]
public long Value { get; set; }
}
[ProtoContract]
public partial class KeyValueString : AMessage, IProto
{
public static KeyValueString Create(Scene scene)
{
return scene.MessagePoolComponent.Rent<KeyValueString>();
}
public override void Dispose()
{
Key = default;
Value = default;
#if FANTASY_NET || FANTASY_UNITY
GetScene().MessagePoolComponent.Return<KeyValueString>(this);
#endif
}
[ProtoMember(1)]
public string Key { get; set; }
[ProtoMember(2)]
public string Value { get; set; }
}
/// <summary>
/// 角色信息
/// </summary>
@@ -357,7 +297,7 @@ namespace Fantasy
[ProtoMember(3)]
public long EndTime { get; set; }
[ProtoMember(4)]
public List<KeyValueStringInt64> Data = new List<KeyValueStringInt64>();
public List<KeyValueInt64> Data = new List<KeyValueInt64>();
}
/// <summary>
/// 技能情况