水电费
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16
Entity/Gate/Model/GameAccount.cs
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16
Entity/Gate/Model/GameAccount.cs
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using Fantasy.Entitas;
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using MongoDB.Bson.Serialization.Attributes;
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namespace Fantasy.Gate;
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public sealed class GameAccount : Entity
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{
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// 1、可以拿ToKen的传递过来的AId来当这个组件的Id.
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// 2、让这个Id自动生成、在组件里做一个变量来记录ToKen的AId。 public long AuthenticationId;
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public long CreateTime;
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public long LoginTime;
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[BsonIgnore]
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// BsonIgnore特性是让Bson保存到数据库中忽略掉这个字段。
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public long SessionRunTimeId;
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}
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