using Fantasy.Entitas;
using MongoDB.Bson.Serialization.Attributes;

namespace NB.Game;

public class PlayerBasicCache : Entity
{
    /// <summary>
    /// 昵称
    /// </summary>
    public string NickName = "";

    /// <summary>
    /// 头像
    /// </summary>
    public string Head = "";

    /// <summary>
    /// 国家
    /// </summary>
    public string Country = "";

    /// <summary>
    /// 等级
    /// </summary>
    public int Level;
    

    /// <summary>
    /// 是否是vip
    /// </summary>
    public int Vip;

    /// <summary>
    /// 缓存失效时间
    /// </summary>
    public long ExpirationTime;
}