using Fantasy;
using Fantasy.Async;
using Fantasy.Network.Interface;

namespace NB.Map.Inner;

public class G2Map_ExitRoomRequestHandler : RouteRPC<Scene, G2Map_ExitRoomRequest, Map2G_ExiRoomResponse>
{
    protected override async FTask Run(Scene entity, G2Map_ExitRoomRequest request, Map2G_ExiRoomResponse response,
        Action reply)
    {
    }
}