Files
Fishing2NetTest/Assets/Scripts/UI/UIBlurBackground.cs
2026-03-05 18:07:55 +08:00

31 lines
761 B
C#

// 本脚本只在不存在时会生成一次。组件逻辑写在当前脚本内。已存在不会再次生成覆盖
using UnityEngine;
using FairyGUI;
using NBC;
namespace NBF
{
public partial class UIBlurBackground : GLabel
{
private NTexture _nTexture;
private void OnInited()
{
// icon = new NTexture(your_Texture2D);
// UIBlur.texture = new NTexture(UIBlur);
// UIBlur.Instance.CaptureAndBlurOnce();
// Back.texture = new NTexture(UIBlur.Instance.blurRT);
}
public override void Dispose()
{
// if (_nTexture != null)
// {
// _nTexture = null;
// }
base.Dispose();
}
}
}